Commit Verlauf

Autor SHA1 Nachricht Datum
  Justin Clark-Casey (justincc) 8c0d8e72aa If the entire simulator is shutting down then don't bother to unload the scripts from the appdomain in XEngine. vor 13 Jahren
  Justin Clark-Casey (justincc) 1069390b3e For clients that are entering a simulator from initial login, stop executing FriendsModule.FetchFriendslist() asychronously. vor 13 Jahren
  Justin Clark-Casey (justincc) 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() vor 13 Jahren
  Diva Canto 9759b2a4bb Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB. vor 13 Jahren
  BlueWall c7e18f9017 Adding an event to signal that logins are enabled vor 13 Jahren
  Melanie 178d541dca Add an event for an orderly region shutdown that fires once per region before vor 13 Jahren
  Justin Clark-Casey (justincc) d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd vor 13 Jahren
  Jeff Ames a331fd4e24 Formatting cleanup. vor 14 Jahren
  Justin Clark-Casey (justincc) 62a0910355 Allow region modules to know which agents actually receive chat vor 14 Jahren
  John Hurliman c03b24cbfd Merged vor 14 Jahren
  John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService vor 14 Jahren
  Jeff Ames f1f0bc23f4 Formatting cleanup. vor 14 Jahren
  John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data vor 14 Jahren
  Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects vor 14 Jahren
  Melanie Thielker 0246edc2ea Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because vor 14 Jahren
  Justin Clark-Casey (justincc) f067f733ea add userExposed parameter to part copy event vor 14 Jahren
  Justin Clark-Casey (justincc) 0f15ccb2cf relocate moap specific cloning code to MoapModule vor 14 Jahren
  Justin Clark-Casey (justincc) b51b2efdc8 Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage vor 14 Jahren
  Justin Clark-Casey (justincc) 586ae0f6a0 Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage. vor 14 Jahren
  Melanie eaea89bbb7 Remove localID from script controls data. It won't transfer to another vor 14 Jahren
  Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7. vor 14 Jahren
  Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. vor 14 Jahren
  Justin Clark-Casey (justincc) e07548d703 move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it vor 14 Jahren
  Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. vor 14 Jahren
  Jeff Ames af265e001d Formatting cleanup. vor 14 Jahren
  Justin Clark-Casey (justincc) 00947cf2ca Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object vor 15 Jahren
  Justin Clark-Casey (justincc) 2c7672a2b9 minor: add a smidgen of EventManager doc vor 15 Jahren
  Justin Clark-Casey (justincc) cd4651041e For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back vor 15 Jahren
  Justin Clark-Casey (justincc) daa66c4811 add an IsRoot property to sop vor 15 Jahren
  Justin Clark-Casey (justincc) 0e23c5fffb minor: add some documentation to EventManager.OnObjectGrab vor 15 Jahren