MW
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37b989a8c6
some changes to the initialising of AgentAssetTransactionModule to see if they help with the xfer/grey avatar problems.
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17 years ago |
lbsa71
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fec87ad3d7
* just added a readonly and a comment
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17 years ago |
MW
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e7a709068a
small change
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17 years ago |
Teravus Ovares
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ac60382599
* Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads.
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17 years ago |
lbsa71
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9be5f9d6cc
* Fixed xml loading bug (the xml was scheduled for update before added to a scene)
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17 years ago |
lbsa71
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bf42637ee8
* Caught 'OPTIONS' verb in BaseHttpServer that would otherwise explode.
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17 years ago |
Teravus Ovares
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b77c48e75e
* Cleanup of some memory consuming items on ScenePresence.Close().
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17 years ago |
Teravus Ovares
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932a132116
* Made a quickupdate method to run through only entities that have scheduled themselves for updates looking for changes. This runs 10 times a second.
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17 years ago |
Justin Clarke Casey
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ca78c3ef0d
Doc correction
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17 years ago |
Justin Clarke Casey
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48e085c774
* Add documentation
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17 years ago |
Justin Clarke Casey
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9a8c19d67b
Putting in eyecatcher lines on OpenSim start as we had previously. This makes it easier to pick out a restart of OpenSim in an appended log file
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17 years ago |
Justin Clarke Casey
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b331e96e25
Remove "Loading inventory" messages from item inventory loads
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17 years ago |
Sean Dague
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530cc24884
From: Michael Osias <[email protected]>
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17 years ago |
Tedd Hansen
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69b1edebf6
Added to OpenSim.ini.example:
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17 years ago |
Teravus Ovares
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cfc9ee4265
* Adds limited support for each hollow type for the supported prim., Cube with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc.
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17 years ago |
Tedd Hansen
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47c909ca0a
Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug.
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17 years ago |
Teravus Ovares
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62f608b152
*rawfile fix.
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17 years ago |
Teravus Ovares
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e789a6bc9b
* This patch adds Prism support to the Meshmerizer. Prism is one of the object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
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17 years ago |
Dalien Talbot
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905251fc07
More distinct startup logo + include the link to FAQ.
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17 years ago |
Teravus Ovares
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01cf9d8b7e
* Committing Ahzz's patch number 620.
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17 years ago |
Dalien Talbot
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75fe826d57
A bit more prominent sign of start up completion :-) thanks HashBox for the ASCII!
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17 years ago |
Teravus Ovares
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d0b218f667
Committing ahzz's patch #619 - Description:
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17 years ago |
Teravus Ovares
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056f3dca2c
* Probably fixed the corner freeze bug. On uninitialized avatar, ODEPlugin was trying to set the height of avatar to 127m, which you can imagine is a bit /wrong\
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17 years ago |
Justin Clarke Casey
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359f84ee43
* Output XmlRpc error message if user server gets a fault response from the region server on login
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17 years ago |
Teravus Ovares
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5944d5e7f6
* Fixed a land manager exception or two with Math.Max(255,Math.Min(0,val))
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17 years ago |
Justin Clarke Casey
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b37b71b273
* Make RegionProfileData.RequestSimProfileData static
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17 years ago |
Teravus Ovares
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e292d43b96
* Since default loglevel is debug, I'm commenting out the resending x packet lines instead. If you want to see them, uncomment the lines, alternatively open up the simulator statistics in the client to get a 'bytes unacked' which is the same information, just compressed so it doesn't lag the simulator and make it harder to pick out useful debug information from the console.
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17 years ago |
Teravus Ovares
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4e3547cd12
* Putting the resending x packet into debug mode only. Set your loglevel to debug to see them or pull up the simulator statistics in the client to see the 'un acked packet bytes'.
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17 years ago |
Justin Clarke Casey
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500d259c25
* Do not allow a user to be created if one with the same name already exists
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17 years ago |
Sean Dague
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28c808446d
a new attempt at converting to the right types
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17 years ago |