Commit History

Author SHA1 Message Date
  UbitUmarov fa3975b4e8 more useless changes on some oar/iar files 2 years ago
  UbitUmarov 84f39d04d1 cosmetics 2 years ago
  UbitUmarov a0e039e876 useless ms xml things 2 years ago
  UbitUmarov 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 6 years ago
  UbitUmarov e908c0ecad give up on a property that old monos do compile, but then smore ok exec 6 years ago
  UbitUmarov eec3921800 fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one 6 years ago
  UbitUmarov 89a690c11f a few more xml things 6 years ago
  Justin Clark-Casey (justincc) 916e3bf886 Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 12 years ago
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 years ago
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 years ago
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 years ago
  Diva Canto 0d8284c7a1 Removed IAssetCache. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Mike Mazur f28886e26d Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization 15 years ago
  Mike Mazur 7b2977d625 Move ArchiveConstants to OpenSim.Framework.Archive 15 years ago
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous 16 years ago
  Sean Dague 5959e42683 large scale fix for svn props after "the great refactor" 16 years ago
  lbsa71 801da4346a * optimized usings. 16 years ago
  Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor. 16 years ago