Justin Clark-Casey (justincc)
|
f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
|
12 years ago |
Justin Clark-Casey (justincc)
|
7e488cd635
Remove unused avariable in PollServiceRequestManager
|
13 years ago |
Justin Clark-Casey (justincc)
|
c275c22928
Restart the event queue worker threads that I accidentally disabled earlier today in 8a0a78c.
|
13 years ago |
Justin Clark-Casey (justincc)
|
8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
|
13 years ago |
Justin Clark-Casey (justincc)
|
9ec672c70b
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler
|
13 years ago |
John Hurliman
|
b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
|
15 years ago |
Melanie
|
bc9e4cfd96
Add a RequestID (UUID.Random()) to the PollRequest and pass it to all
|
15 years ago |
Melanie
|
04170521f0
Add a UUID param to NoEvents in PollServiceEventArgs to make it more generic
|
15 years ago |
Jeff Ames
|
4ce5c894cf
Add copyright header. Formatting cleanup.
|
15 years ago |
Teravus Ovares
|
f727f26bcc
* An attempt to fix mantis #3953
|
15 years ago |
Teravus Ovares
|
032aeb8b5d
* Adds the ability to have a thread efficient long poll service (such as the eventqueue)
|
15 years ago |