Robert Adams
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d23ef79f98
BulletSim: restore collision flags when clear collision cache.
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11 years ago |
Robert Adams
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a7e7bed660
BulletSim: update SOs and DLLs with version that enables compressed
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11 years ago |
Robert Adams
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2d7adcb22f
BulletSim: update DLLs and SOs to disable Bullet's internal profiling.
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11 years ago |
Robert Adams
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8bcf753127
BulletSim: update DLLs and SOs with ClearCollisionCache inteface calls
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11 years ago |
Robert Adams
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e34385634b
BulletSim: update DLLs and SOs for spring parameters and constraint
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11 years ago |
Robert Adams
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8755aeb348
BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings.
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11 years ago |
Robert Adams
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0c35d28933
BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
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11 years ago |
Robert Adams
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10097f13aa
BulletSim: update DLLs and SOs with version containing gImpact code.
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11 years ago |
Robert Adams
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e324f6f3f0
BulletSim: update DLLs and SOs to they have no dependencies on newer
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11 years ago |
Robert Adams
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59135c9a31
BulletSim: add Bullet HACD library invocation. Turned off by default as not
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11 years ago |
Robert Adams
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17aef1c883
BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
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11 years ago |
Robert Adams
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 years ago |
Robert Adams
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0194a3d890
BulletSim: fix density since the simulator/viewer track density in a
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11 years ago |
Robert Adams
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4808b8ee38
BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same.
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11 years ago |
Robert Adams
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3646361279
BulletSim: make removing zero width triangles from meshes optional
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11 years ago |
Robert Adams
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ad438ee59f
BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.
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11 years ago |
Robert Adams
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e9aff0a91d
BulletSim: do not zero an avatar's standing velocity if it is standing
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11 years ago |
Robert Adams
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2cd56014a7
BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem.
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11 years ago |
Robert Adams
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1c3d84fe03
BulletSim: pass up and report the real collision penetration.
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12 years ago |
Robert Adams
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459fcd81c9
BulletSim: move center of gravity of linkset to its geometric center.
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12 years ago |
Robert Adams
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9393403253
BulletSim: update DLLs and SOs with better debugging output.
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12 years ago |
Robert Adams
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2eda385f5e
BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
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12 years ago |
Robert Adams
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9396ccc078
BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
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12 years ago |
Robert Adams
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3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
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12 years ago |
Robert Adams
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707e186aa3
BulletSim: update DLLs and SOs with vehicle collision event check
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12 years ago |
Robert Adams
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787636b97a
BulletSim: Reduce idle region physics overhead where there are MANY
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12 years ago |
Robert Adams
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b124aae05e
BulletSim: Add DumpActivationInfo2 function. Change static objects from DISABLE_SIMULATION to ISLAND_SLEEPING. Update DLLs and SOs to add DumpActivationInfo2 function.
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12 years ago |
Robert Adams
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24b3b4df2e
BulletSim: update DLLs and SOs to remove simulator crash when calling SetInterpolationAngularVelocity.
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12 years ago |
Robert Adams
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bd635e264a
BulletSim: update DLLs and SOs with new collision margin setting function.
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12 years ago |
Robert Adams
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56ef180c92
BulletSim: update DLLs and SOs. No functional changes. Only the parameter block format changed.
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12 years ago |