Oren Hurvitz
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1769e93c42
Fixed parsing of coalesced objects if the XML starts with an XML Declaration ("<xml ...>")
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hace 11 años |
Justin Clark-Casey (justincc)
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c2bf91c5e3
If a component of a coalesced object fails to deserialization, do not add a null where the object should be.
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hace 11 años |
Justin Clark-Casey (justincc)
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ff429a259b
Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene.
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hace 12 años |
Justin Clark-Casey (justincc)
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63c1b7e475
Alter uuid gather so that it properly analyzes coalesced objects.
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hace 13 años |
Justin Clark-Casey (justincc)
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a0d80140f2
Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
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hace 13 años |
Justin Clark-Casey (justincc)
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68cc5b46fe
refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
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hace 13 años |
Justin Clark-Casey (justincc)
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58efd761d1
Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
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hace 13 años |