Commit History

Автор SHA1 Съобщение Дата
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. преди 11 години
  Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region преди 11 години
  Justin Clark-Casey (justincc) 25889b2d7e change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options преди 11 години
  Justin Clark-Casey (justincc) 0e8ec5649e Get "show modules" console command to obey selected command line region/s преди 11 години
  Justin Clark-Casey (justincc) 8c8c8a00a4 Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working. преди 12 години
  Justin Clark-Casey (justincc) 61808d148e Fix regression where we stopped closing scenes on simulator exit. преди 12 години
  Melanie faca755995 Stop closing old style modules преди 12 години
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it преди 12 години
  Oren Hurvitz 5dd2569bf7 Added unit tests for multi-region OARs преди 12 години
  Justin Clark-Casey (justincc) 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. преди 12 години
  Justin Clark-Casey (justincc) eda770e978 Remove unused SceneManager.TryGetAvatarsScene() преди 13 години
  Justin Clark-Casey (justincc) 415b7b7ec4 Implement XMLRPCAdmin command admin_teleport_agent. преди 13 години
  Justin Clark-Casey (justincc) a58f5b2f66 When setting packet level logging via "debug packet", apply to all clients, not just root ones. преди 13 години
  Dan Lake b8d50b10fb Rename ForEachAvatar back to ForEachScenePresence. The other changes преди 13 години
  Dan Lake 94dc7d07eb Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to преди 13 години
  Dan Lake b98613091c Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. преди 13 години
  Justin Clark-Casey (justincc) aeb4ff0274 Allow an avatar to be explicitly named to the "debug packet" command преди 13 години
  Justin Clark-Casey (justincc) 120114e96b refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter преди 13 години
  Mic Bowman 384cb79a1a Merge branch 'master' into bulletsim преди 13 години
  Robert Adams fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. преди 13 години
  Justin Clark-Casey (justincc) 76f46b2545 Do proper locking of m_localScenes list in SceneManager преди 13 години
  Justin Clark-Casey (justincc) ab875b32c1 Make console backup command do a forced backup rather than non-forced преди 14 години
  Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. преди 14 години
  Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). преди 14 години
  Dan Lake 73e9b0be72 Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. преди 14 години
  Justin Clark-Casey (justincc) 1c68ad2bba remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted преди 14 години
  Diva Canto f1c30784ac * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. преди 15 години
  Justin Clark-Casey (justincc) 88ead9ee63 pass all command parameters to load/save oar, not just the filename преди 15 години
  John Hurliman 588361e2a2 Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed преди 15 години
  Melanie 31d8cec0f8 Merge branch 'master' into diva-textures преди 15 години