Commit History

Author SHA1 Message Date
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule 10 years ago
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 years ago
  Melanie b5d0bc2488 Rework Diva's patch to simplify it 12 years ago
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." 12 years ago
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 12 years ago
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 years ago
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL 13 years ago
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 13 years ago
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. 13 years ago
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. 13 years ago
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. 13 years ago
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. 13 years ago