Commit History

作者 SHA1 備註 提交日期
  Diva Canto b4f1b9acf6 Guard against unauthorized agent deletes. 11 年之前
  Justin Clark-Casey (justincc) f2a4d9b99c Fix regression where multiple close agents could be sent to the wrong neighbour region on root agent close. 11 年之前
  Justin Clark-Casey (justincc) d214e2d0c4 On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread. 11 年之前
  Dan Lake 0dd14ca0a3 Missing parameter in log error message was throwing exception 12 年之前
  Justin Clark-Casey (justincc) 9ccb578721 Don't cache regions data on the other unused LocalGridServiceConnector that the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector. 12 年之前
  Justin Clark-Casey (justincc) b56673c920 Fix bug with "kick user" reducing agent counts by 2 instead of 1. 12 年之前
  Diva Canto 0f277dfa17 Addresses mantis #5846 12 年之前
  Justin Clark-Casey (justincc) bafef292f4 Take watchdog alarm calling back outside the m_threads lock. 12 年之前
  Diva Canto 99b9c1a9d5 More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail. 12 年之前
  Diva Canto 20c65ac438 A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours. 12 年之前
  Diva Canto 964ec57ffe Changed the async approach on close child agents. This may improve crossings a little bit. 13 年之前
  Justin Clark-Casey (justincc) 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 13 年之前
  Justin Clark-Casey (justincc) a3c5f76942 Removed unused and mostly commented out SceneCommunicationService methods 13 年之前
  Justin Clark-Casey (justincc) 20f26eeb17 Remove unused RegionCommsListener/IRegionCommsListener. 13 年之前
  Justin Clark-Casey (justincc) 64784bc0cf remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead 13 年之前
  Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one 13 年之前
  Dan Lake 4748c19bdb Refactored "known child region" in ScenePresence. There were 4 different 13 年之前
  Mic Bowman cf24069227 Change UpdateAgent (for changes in agent position) to be sent 14 年之前
  Diva Canto c18bcf3d8d A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency. 14 年之前
  Melanie e1664b8d38 Fix child agent scoping 14 年之前
  Justin Clark-Casey (justincc) df702417dc Remove mono compiler warnings 14 年之前
  Diva Canto 19558f380a Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. 14 年之前
  Justin Clark-Casey (justincc) c4ba2e5dfb minor: remove some compiler warnings 14 年之前
  John Hurliman d506449f67 * Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is 14 年之前
  Melanie 10f8c2ea9b Merge branch 'master' into presence-refactor 15 年之前
  Diva Canto f1c30784ac * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. 15 年之前
  Diva Canto 4de82891a9 Bug in Teleport fixed -- Appearance was missing from AgentCircuitData. 15 年之前
  Diva Canto 7356860b48 Several more buglets removed. 15 年之前
  Diva Canto 011a1b3798 More appearance woes fixed, this time for child agents. Tested on a grid with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now. 15 年之前
  Diva Canto 77e43f4801 Fixed a couple of bugs with Appearance. Appearance is all good now. 15 年之前