Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 years ago
  Diva Canto 7c1eb86c7d Don't post Link asset types back to the home grid 11 years ago
  Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now. 11 years ago
  Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer 11 years ago
  Robert Adams 439f11cc3c Add region heartbeat start event to complement heartbeat end event. 11 years ago
  Robert Adams 5920abbf8d Add EventManager events triggered when a SOP is added or removed 11 years ago
  Justin Clark-Casey (justincc) 53833babf9 Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented). 12 years ago
  Justin Clark-Casey (justincc) 05ac6d3209 Save attachments on detach/exit if a contained script state has been changed. 12 years ago
  Oren Hurvitz 1a6694b264 Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 12 years ago
  Justin Clark-Casey (justincc) 528085adef minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread. 12 years ago
  Dan Lake 91ca3117cb Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full update. There should be a better way to indicate which properties have changed that is non LLUDP-centric 12 years ago
  SignpostMarv 020103c51e Documenting object-related events 12 years ago
  SignpostMarv 1cfd63d0b4 Documenting LSL script-related events 12 years ago
  SignpostMarv 8d7b1f8aa0 Documenting non-LSL script-related events 12 years ago
  SignpostMarv d667f9d260 Documentation of teleport-related events 12 years ago
  SignpostMarv 696b3f66c4 minor tweaks to existing comments for IDE goodness 12 years ago
  SignpostMarv 49e2872f9e Documentation of agent-related events 12 years ago
  SignpostMarv 61f4523e01 Documentation of object-related events 12 years ago
  SignpostMarv a74167bb06 Documentation of OnPluginConsole 12 years ago
  Oren Hurvitz ce468215d5 Support multi-region OAR files 12 years ago
  SignpostMarv 46d8405229 Documentation of parcel-related events 12 years ago
  SignpostMarv 41f3f2400e Documentation of economy-related EventManager events 12 years ago
  SignpostMarv ad1b9bbba6 documentation (OnSceneObjectPartCopy) 12 years ago
  SignpostMarv 97b8739c1d documentation (OnRemovePresence) 12 years ago
  SignpostMarv 0760121eb9 documentation (OnNewPresence) 12 years ago
  SignpostMarv 0a22e78f59 documentation (OnClientConnect) 12 years ago
  SignpostMarv 5e51f16ceb documentation (OnBackup) 12 years ago
  SignpostMarv fd8a7e64b9 documentation (OnTerrainTick) 12 years ago
  SignpostMarv ed5f574356 documentation (OnTerrainTainted) 12 years ago
  SignpostMarv 44349f742e documentation (OnClientMovement) 12 years ago