Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) a7f0af41ab replace o with ; in oXmlRpcPort in OpenSim.ini.example 14 years ago
  Justin Clark-Casey (justincc) 821b8a5517 remove SimianGrid Groups OpenSim.ini.example stuff that accidentally crept in through a cherry-pick 14 years ago
  Justin Clark-Casey (justincc) 5f60eb136e Improve instructions for [Groups] setup in OpenSim.ini.example 14 years ago
  Justin Clark-Casey (justincc) 2f6d401db1 Merge remote branch 'origin/0.6.9' into 0.6.9-post-fixes 14 years ago
  unknown 91cfce3758 back port groups changes 15 years ago
  unknown 8a69070b51 back port groups changes 15 years ago
  Justin Clark-Casey (justincc) 56fe4c24b8 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was 14 years ago
  Jeff Ames e6c869ddfc Minor formatting cleanup. 15 years ago
  Melanie ee12b00cfa Fixes inconsistencies in the permissions module. Adds a region_manager_is_god 15 years ago
  Justin Clark-Casey (justincc) 046a195c2e Add "create user" instructions to README.txt 15 years ago
  Justin Clark-Casey (justincc) 4f2d2c4efa minor: add a line of documentation to the new ForwardOfflineGroupMessages [Messaging] switch 15 years ago
  Justin Clark-Casey (justincc) fcaef85029 Add explanation about AllowModFunctions to OpenSim.ini.example 15 years ago
  Melanie e966e51b89 Add a console_port setting to let the rest console use a different port 15 years ago
  Melanie b0a7bcb2c8 Add "StartDisabled" to [Startup] to make all regions start up with 15 years ago
  dahlia b297913e2b Add some notes to OpenSim.ini.example suggesting to use MySQL with Mono installations 15 years ago
  dahlia 1e899704c1 Adds config option "ForwardOfflineGroupMessages" to allow disabling of group messages forwarded while offline. Addresses Mantis #4457 15 years ago
  Melanie c426549f53 Add an option to exit an instance rather than restarting a region within it 15 years ago
  Teravus Ovares (Dan Olivares) 07786786fc * Clarifies that the PrimMaxPhys in OpenSim.ini.example does nothing. Tells user to set it in Regions.ini. Melanie might want to take a look at this and see if it should be removed altogether. 15 years ago
  Teravus Ovares (Dan Olivares) 781db43a76 * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)]) 15 years ago
  Justin Clark-Casey (justincc) 17136724e2 minor: add disabled config and explanation for WebStats 15 years ago
  Justin Clark-Casey (justincc) 87c88ff702 enable messaging_server_url by default in OpenSim.ini.example 15 years ago
  Justin Clark-Casey (justincc) a88a463b50 Following various discussions on irc and in the OpenSim dev OSGrid meeting last week, change av_capsule_tilted to false by default 15 years ago
  John Hurliman 7965b6eb61 * Moving parcel media and avatar update packets from the unthrottled category to task 15 years ago
  John Hurliman a05c67bebb * Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll 15 years ago
  John Hurliman dd13fa361b * Misc. formatting cleanup for the previous patch 15 years ago
  John Hurliman a65c8cdc38 * Reduce the velocity tolerance on sending terse updates to avoid slowly drifting prims/avatars 15 years ago
  Diva Canto 79bf906e7d Changed True to true in OpenSim.ini.example. 15 years ago
  John Hurliman 2525810e2a Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward 15 years ago
  John Hurliman 3a1ee79ee4 Finally hunted down the Parallel deadlock. Packets were being handled asynchronously (filling up the threadpool with handlers), which would turn around and try to do parallel operations on the starved threadpool. The solution for now is to disable Parallel.cs operations until we can gracefully handle parallel operations with a potentially starved threadpool 15 years ago
  John Hurliman 4847e62e9f * Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly 15 years ago