Justin Clark-Casey (justincc)
|
86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
|
hace 10 años |
Melanie
|
f0eeb47262
Add the "StateChange" function to the async comand manager to differentiate
|
hace 10 años |
Justin Clark-Casey (justincc)
|
217c7d1140
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
|
hace 11 años |
Justin Clark-Casey (justincc)
|
921ad8704e
Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously.
|
hace 11 años |
Justin Clark-Casey (justincc)
|
00c1586ff8
refactor: Remove unused AsyncCommandManager.PleaseShutdown
|
hace 11 años |
Justin Clark-Casey (justincc)
|
46335b103e
If an exception occurs in the AsyncCommandManager loop, spit it out to log rather than silently swallowing it.
|
hace 11 años |
Justin Clark-Casey (justincc)
|
831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
|
hace 11 años |
Justin Clark-Casey (justincc)
|
5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
|
hace 12 años |
Justin Clark-Casey (justincc)
|
fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
|
hace 12 años |
Justin Clark-Casey (justincc)
|
98251cdab3
Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
|
hace 12 años |
Justin Clark-Casey (justincc)
|
f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
|
hace 12 años |
Melanie
|
9fd9211a38
Add some conditionals to references to the WorldComm module, so that the
|
hace 15 años |
John Hurliman
|
b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
|
hace 15 años |
John Hurliman
|
2519f071f2
Fixing a few compile errors in the previous commit
|
hace 15 años |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
hace 15 años |
Dr Scofield
|
9b66108081
This changeset is the step 1 of 2 in refactoring
|
hace 16 años |
Melanie Thielker
|
833f5e8bed
Refactor IEventReceiver back into IScriptEngine
|
hace 16 años |
Melanie Thielker
|
415520cea6
Fix listeners in multi-region instances
|
hace 16 años |
Melanie Thielker
|
f3c8963c86
Convergence is almost complete. This brings the diff between the API to < 10k
|
hace 16 años |
Melanie Thielker
|
fb7a29a5ef
Rename lots of stuff in DNE to reduce source code differences in the
|
hace 16 años |
Melanie Thielker
|
218902bedc
Decouple AsyncCommands from XEngine and the script instance. Make
|
hace 16 años |
Justin Clarke Casey
|
7f3bfa277b
* minor: method documentation
|
hace 16 años |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
hace 16 años |
Jeff Ames
|
a2b1a1787d
Minor formatting cleanup.
|
hace 16 años |
lbsa71
|
6b7930104b
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
|
hace 16 años |