커밋 기록

작성자 SHA1 메시지 날짜
  Oren Hurvitz b01e73cf27 Dynamic textures shouldn't be saved in the assets service (only in the simulator cache) 10 년 전
  Oren Hurvitz 93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 10 년 전
  Diva Canto db418bff2b Fix issues with the DynamicTextureModule and corresponding unit tests. 12 년 전
  Diva Canto 9f45198516 One more module: DynamicTextureModule. Removed it from the special load in the beginning. 12 년 전
  Justin Clark-Casey (justincc) 0f70460a32 minor: comment out currently unused logger in DynamicTextureModule 12 년 전
  Justin Clark-Casey (justincc) 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 년 전
  Justin Clark-Casey (justincc) a0d0c9f751 If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable. 12 년 전
  Justin Clark-Casey (justincc) 3ed0d79b00 Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before. 12 년 전
  Justin Clark-Casey (justincc) d89b974680 If the compile-time DynamicTextureModule.ReuseTextures flag is set, check metadata still exists for any reused asset in case some other process has removed it from the cache. 12 년 전
  Justin Clark-Casey (justincc) c1cece4b82 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. 12 년 전
  Melanie 66f4ce354f Fix CHANGED_TEXTURE and CHANGED_COLOR. 13 년 전
  Justin Clark-Casey (justincc) 72923134e9 Get some hopefully more useful exception information when OpenJPEG.EncodeFromImage() fails in VectorRender and DynamicTexture modules 13 년 전
  Justin Clark-Casey (justincc) f138a2056e meaningless change to goose panda 13 년 전
  Justin Clark-Casey (justincc) 013bf2775f remove unused LastAssetID from DynamicTextureUpdaer 13 년 전
  John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time 14 년 전
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 년 전
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 년 전
  Teravus Ovares (Dan Olivares) 59f6606ecf Endline fix 15 년 전
  Melanie a87a247f05 Revert "Updates all IRegionModules to the new style region modules." 15 년 전
  Revolution ec3c31e61e Updates all IRegionModules to the new style region modules. 15 년 전
  CasperW 3ff28e7a8f Fix a major security problem with osSetDynamicTexture which allowed the deletion of /any/ asset. 15 년 전
  Justin Clark-Casey (justincc) 2606bf4a53 minor: very minor formatting change 15 년 전
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 년 전
  John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory 15 년 전
  Justin Clarke Casey cb6baacc31 * minor: remove one mono warning 15 년 전
  Jeff Ames a7fcacf8f3 Formatting cleanup. Ignore some generated files. 15 년 전
  Dr Scofield 759636f37e From: Alan Webb <[email protected]> 15 년 전
  Jeff Ames c6cef4bad5 Comment out unused variables / private fields to avoid compiler warnings. 15 년 전
  Dr Scofield 25a0a56570 From: Alan Webb <[email protected]> 15 년 전
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 년 전