Justin Clark-Casey (justincc)
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904baa6da6
Fix issue where terrain height values > 327 caused chaotic spiked terrain.
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10 år sedan |
Robert Adams
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742f505440
Change terrain update sending to be triggered by frame tick rather
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10 år sedan |
Robert Adams
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0c3493f619
clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size
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10 år sedan |
Robert Adams
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d25265ae82
Fix terrain tests by properly initializing low detail terrain to zero height.
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10 år sedan |
Robert Adams
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c12e68e34d
varregion: fix GetLandObject error return and initialization of square
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11 år sedan |
Robert Adams
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beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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11 år sedan |
Robert Adams
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d0854e4ace
varregion: properly sense size of terrain heightmap and store as
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11 år sedan |
Robert Adams
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92c06a5d0b
varregion: fix lawn-mower terrain fill so it works for non-square regions.
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11 år sedan |
Robert Adams
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ff5885ab23
varregion: push TerrainData implementation up and down the database storage stack.
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11 år sedan |
Robert Adams
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39777db8ef
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
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11 år sedan |
Robert Adams
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97bc5263de
varregion: move the compressed heighmap compression factor from
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11 år sedan |
Robert Adams
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7416809077
varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
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11 år sedan |
Robert Adams
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9b150194f6
varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets.
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11 år sedan |