UbitUmarov
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e6059a7ca1
add some headers to llemail emails; cosmetics
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2 years ago |
UbitUmarov
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aa7ef54d6b
bug fix: do not duplicate received ims on several regions per instance case
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2 years ago |
UbitUmarov
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fc8c08ec8a
cosmetics
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2 years ago |
UbitUmarov
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6d595dbccd
a few more changes to hg im
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2 years ago |
UbitUmarov
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fbbcc1edd7
== string.Empty is .Lenght == 0
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2 years ago |
UbitUmarov
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357f20eb14
== UUID.Zero is slow
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2 years ago |
UbitUmarov
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f15ebe9822
(HG)MessageTransferModule: add trivial toAgentID == UUID.Zero check again
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2 years ago |
UbitUmarov
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321d45882b
(HG)MessageTransferModule: allow direct send to child agents again
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2 years ago |
UbitUmarov
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c919b07642
shutup a log and fix a small bug
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4 years ago |
UbitUmarov
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d0d1ab9f2a
cosmetics
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4 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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96a5a053ef
do not send IMs via child agents
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8 years ago |
Justin Clark-Casey (justincc)
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ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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10 years ago |
Justin Clark-Casey (justincc)
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87e2668529
For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery.
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10 years ago |
Justin Clark-Casey (justincc)
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f49d513089
Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
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10 years ago |
Justin Clark-Casey (justincc)
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fc35b45e21
If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.
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10 years ago |
Diva Canto
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86903f23dd
Cleanup on region modules: gave short node id's to all of them.
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12 years ago |
Diva Canto
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571efeddb2
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
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13 years ago |
Justin Clark-Casey (justincc)
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49ec85ae15
Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to stop a NullReferenceException being thrown if an HG IM is sent to a simulator running multiple regions
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13 years ago |
Dan Lake
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272bf71279
Removed use of 'is' operator and casting to find the root ScenePresence in MessageTransfer modules and Groups module.
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13 years ago |
Justin Clark-Casey (justincc)
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 years ago |
Dan Lake
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3142982353
Removed redundant scene presence lookups in HGMessageTransferModule
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13 years ago |
Justin Clark-Casey (justincc)
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3ccb58c05c
Fix failure to teleport when an agent is lured on the same sim (and probably in neighbouring sims) with HG lure active
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13 years ago |
Diva Canto
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f5d82350bb
This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
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13 years ago |
Diva Canto
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e77ca65e57
This should make offline IMs work again. It should work for incoming foreign IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
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13 years ago |
Diva Canto
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4696a9c95e
Bug fix on HG IM.
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13 years ago |
Diva Canto
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76525be7b2
HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example
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13 years ago |
Diva Canto
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0c58a9e680
HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service.
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13 years ago |
Diva Canto
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5c2168cae7
HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing.
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13 years ago |