Commit History

Author SHA1 Message Date
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 years ago
  Robert Adams 5bcccfc305 BulletSim: add BSLinkInfo structure to remember link specific information 11 years ago
  Robert Adams 0d189165a8 BulletSim: distribute vehicle physical settings to all members of 11 years ago
  Robert Adams f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 years ago
  Robert Adams af9deed135 Revert "Revert "BulletSim: freshen up the code for constraint based linksets."" 11 years ago
  Robert Adams 44543ebe63 Revert "BulletSim: freshen up the code for constraint based linksets." 11 years ago
  Robert Adams 84d0699761 Revert "BulletSim: Add logic to linksets to change physical properties for" 11 years ago
  Robert Adams b44f0e1a00 BulletSim: Add logic to linksets to change physical properties for 11 years ago
  Robert Adams 803632f8f3 BulletSim: freshen up the code for constraint based linksets. 11 years ago
  Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass. 11 years ago
  Robert Adams 97698ae311 BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default). 11 years ago
  Robert Adams 03268d85c4 BulletSim: comments and non-functional changes working toward the center-of-gravity implementation. 11 years ago
  Robert Adams 425d2a2a97 BulletSim: set linkset type to be prim specific rather than a simulator 11 years ago
  Robert Adams ddd97cb78e BulletSim: normalize quaternian rotations when building compound linksets. 11 years ago
  Robert Adams 5d25bb3084 BulletSim: zero vehicle motion when changing vehicle type. 11 years ago
  Robert Adams 0378baed35 BulletSim: rework LinksetCompound to work with new BSShape system. 11 years ago
  Robert Adams 7cdb07b386 BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. 11 years ago
  Robert Adams 15a3f80e2e BulletSim: LinksetCompound work to disable collision for root and 11 years ago
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 11 years ago
  Robert Adams 21ec434688 BulletSim: first cut at new linksetCompound shape building. 11 years ago
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. 11 years ago
  Robert Adams 26421294f6 BulletSim: experimental lock axis code using constraints. Not enabled 11 years ago
  Robert Adams 0194a3d890 BulletSim: fix density since the simulator/viewer track density in a 11 years ago
  Robert Adams fb903ff490 BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info. 11 years ago
  Robert Adams 1b203601f4 BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets. 11 years ago
  Robert Adams 5bb85a14d4 BulletSim: fix problem where editting a physical linkset caused the 12 years ago
  Robert Adams 75a05c16c5 BulletSim: fix crash caused when linksets were rebuilt. A problem added 12 years ago
  Robert Adams ed71c939fc BulletSim: make sure vehicle physical properties are set when going 12 years ago
  Robert Adams 05adf4b30f BulletSim: disable center-of-mass computation because it does not work yet 12 years ago