UbitUmarov
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d9380c9b83
clean some spurius chars and a few other things. Thanks Vincent Sylvester
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2 years ago |
UbitUmarov
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8895577c80
use Random.Shared
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2 years ago |
UbitUmarov
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5e86c33c9d
update libomv and consequent changes
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4 years ago |
UbitUmarov
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ad46a29d9e
Ooopsss
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7 years ago |
UbitUmarov
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4b7f79e296
fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
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7 years ago |
UbitUmarov
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3402819888
do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
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7 years ago |
UbitUmarov
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0091c37ed3
several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
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7 years ago |
UbitUmarov
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db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
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7 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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8 years ago |
Robert Adams
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beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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11 years ago |
Diva Canto
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18c5d33f0a
All optional modules' directives moved out of addin.xml
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12 years ago |
Melanie
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0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
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12 years ago |
Diva Canto
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a4fee98352
One more module converted: TreePopulator.
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12 years ago |
Justin Clark-Casey (justincc)
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32a953fed7
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part.
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12 years ago |
Dan Lake
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146322eb34
Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree objects already triggers objectkill packet to client. No need to send again.
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13 years ago |
Justin Clark-Casey (justincc)
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7eca929686
Eliminate pointless checks of SOG.RootPart != null
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13 years ago |
John Hurliman
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 years ago |
Melanie
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c033223c63
Merge branch 'master' into presence-refactor
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14 years ago |
Justin Clark-Casey (justincc)
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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15 years ago |
Melanie
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a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
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15 years ago |
Revolution
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ec3c31e61e
Updates all IRegionModules to the new style region modules.
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15 years ago |
Melanie
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3c90d834ea
Remove all references to master avatar, replacing with estate owner where
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15 years ago |
Melanie
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6878b26b0d
Merge branch 'diva-textures-osgrid'
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15 years ago |
John Hurliman
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 years ago |
Jeff Ames
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606e831ff5
Formatting cleanup.
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15 years ago |
Teravus Ovares (Dan Olivares)
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 years ago |
Charles Krinke
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8d24168bef
Thank you kindly, M1sha, for a patch that improves the treePopulator module:
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Jeff Ames
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278ae3477a
Thanks M1sha for a patch to reinstate the original functionality of the TreePopulatorModule.
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15 years ago |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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16 years ago |