Historique des commits

Auteur SHA1 Message Date
  UbitUmarov d838a7e5c7 missing file il y a 5 ans
  UbitUmarov 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; il y a 5 ans
  Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. il y a 5 ans
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code il y a 11 ans
  Dan Lake 2ebb421331 Refactor appearance saving for NPC to use AvatarFactoryModule interface. il y a 12 ans
  Justin Clark-Casey (justincc) c201b54b85 Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request il y a 13 ans
  Justin Clark-Casey (justincc) 0634c38505 Separate out rebake request code from cache validation code AvatarFactoryModule. il y a 13 ans
  Justin Clark-Casey (justincc) 0b91ec8dd2 Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). il y a 13 ans
  Dan Lake eac29396d9 Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit. il y a 13 ans
  Dan Lake da794f34a5 Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID. il y a 13 ans