커밋 기록

작성자 SHA1 메시지 날짜
  UbitUmarov e908c0ecad give up on a property that old monos do compile, but then smore ok exec 6 년 전
  UbitUmarov eec3921800 fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one 6 년 전
  UbitUmarov 89a690c11f a few more xml things 6 년 전
  UbitUmarov 3fb61f4470 mantis 8258: change Mesh basic shape pathScaleY in case of Torus 7 년 전
  UbitUmarov 2247251c2f bug fix: Of course i had to pick a wrong number for profileBegin 7 년 전
  UbitUmarov 05da6b9f14 bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost. 7 년 전
  UbitUmarov ef2fd8fcea keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case 7 년 전
  UbitUmarov 7c5376f224 move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShape.cs 7 년 전
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 년 전
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 년 전
  Aleric Inglewood 2dc92e7de1 Preserve attachment point & position when attachment is rezzed in world 11 년 전
  Melanie 069e587841 Merge branch 'master' into careminster 11 년 전
  Oren Hurvitz 745ef40153 Fixed ReadSculptData(): the check whether there are enough bytes to read was incorrect 11 년 전
  Melanie 2cb824d3fc Merge branch 'master' into careminster 12 년 전
  Justin Clark-Casey (justincc) 0f3ebe0971 Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce code complexity 12 년 전
  Justin Clark-Casey (justincc) b60c6bc3f8 Don't pointlessly set ExtraParams = byte[1] in PrimitiveBaseShape since this is ignored by the ExtraParams properly anyway 12 년 전
  Melanie df7abbb367 Merge branch 'master' into careminster 12 년 전
  dahlia 4032455332 add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for OpenMetaverse.Primitive object 12 년 전
  UbitUmarov 2e41294da9 add convex state to mesh key, so a change is detected. 12 년 전
  Tom 66dec3b874 Resolve merge commits, stage 1 13 년 전
  Robert Adams 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape 13 년 전
  root c920ff9d1d Merge branch 'master' into careminster-presence-refactor 13 년 전
  Justin Clark-Casey (justincc) d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 13 년 전
  Justin Clark-Casey (justincc) 5e8900dfd0 minor: code tidy and inserted log lines for future use. 13 년 전
  Melanie 9165a5207d Merge branch 'master' into careminster-presence-refactor 13 년 전
  Justin Clark-Casey (justincc) 9f85ee29ac Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false 13 년 전
  Melanie e4bb8dc385 Guard against invalid light color specifiers from the database 14 년 전
  Melanie bb7a755cba Merge branch 'master' into careminster-presence-refactor 14 년 전
  BlueWall 06b61b68c7 Adding osFunctions for light projection 14 년 전
  BlueWall 9e421868e3 Add missing check for !_projectionEntry 14 년 전