Commit History

Автор SHA1 Съобщение Дата
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. преди 16 години
  Teravus Ovares 26ca3e26bf Reverts patch from tuco/mikkopa/sempuki mantis #3072 преди 16 години
  Mike Mazur 949ae6136e Change access levels from private to protected to facilitate преди 16 години
  Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 преди 16 години
  Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function преди 16 години
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman преди 16 години
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. преди 16 години
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on преди 16 години
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). преди 16 години
  Jeff Ames 47180080f0 Formatting cleanup. преди 16 години
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. преди 16 години
  Teravus Ovares 8edaada1d3 ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates! преди 17 години
  Teravus Ovares f603e57e9a * Added PhysicsScene.Dispose() преди 17 години
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly преди 17 години
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. преди 17 години
  lbsa71 efd90b56b7 * Optimized usings преди 17 години
  Teravus Ovares 081f4403ea * Added some simstats to fill the simulator pane of the Statistics monitor. преди 17 години
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom преди 17 години
  Jeff Ames f195725db4 keeping opensim safe for children -- made some namespace references less explicit преди 17 години
  Adam Frisby 91c1e8a734 * Fixed a whole bunch of console messages. преди 17 години
  Teravus Ovares b7d596a6af * Restaring the sim works fine in grid mode now. Sims announce themselves to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. преди 17 години
  Teravus Ovares 5a71d03b7a *Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code. ODEPrim was almost completely re-written. преди 17 години
  Teravus Ovares cb07ba0d68 * Moves the Meshmerizer to a separate plugin преди 17 години
  darok f8e0cf0f1d Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications. преди 17 години
  lbsa71 67e12b95ea * Optimized usings преди 17 години
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. преди 17 години
  dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy преди 17 години
  Sean Dague ffe9c9374a mass update of urls in source code to new website преди 17 години
  MW 7915adc6c5 Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory. преди 17 години
  MW 0d5311e49b Added RemovePrim method to the physics plugins interface. преди 17 години