Justin Clarke Casey
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ff7c8551ba
* remove mono compiler warnings
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16 anos atrás |
Melanie Thielker
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36ee0e8fb9
Fix script controls for weapons
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16 anos atrás |
diva
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4b71b88114
Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue.
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16 anos atrás |
Charles Krinke
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e6eb571c1d
Mantis#2725. Thank you kindly, Diva, for a patch that:
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16 anos atrás |
Melanie Thielker
|
e8a43b136b
Applying diva's revert patch. Reverts closing child agents and makes
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16 anos atrás |
Teravus Ovares
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354ffcf94e
* Fixes control issue at the root of the boat turning problem.
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16 anos atrás |
Melanie Thielker
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9d64709602
Yay for languages without default parameter values
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16 anos atrás |
Melanie Thielker
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cbd3e53ce1
Stop trying to save attachment states on logout. That caused a predicatble
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16 anos atrás |
Melanie Thielker
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d1841ca94d
Mantis #2584 (again)
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16 anos atrás |
Melanie Thielker
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1b3a3ffc77
Finally make attachments stay put. Randomize local ID generation to
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16 anos atrás |
Melanie Thielker
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179d114daa
Try to prevent attachments twisting/moving
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16 anos atrás |
Justin Clarke Casey
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4356fc1006
* minor: remove mono compiler warning
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16 anos atrás |
Justin Clarke Casey
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45c50998c2
* Remove unused and largely unimplemented UpdateUserCurrentRegion()
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16 anos atrás |
Justin Clarke Casey
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5867f9c11f
* minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
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16 anos atrás |
Charles Krinke
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921692a15f
Thank you kindly, Nlin for a patch that:
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16 anos atrás |
Justin Clarke Casey
|
3e3cf67b00
* minor: Remove unused SetAnimation method that was identical to TrySetAnimation
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16 anos atrás |
Justin Clarke Casey
|
759850cbc1
* Eliminate forceAvatarMovement() in favour of existing AddNewMovement()
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16 anos atrás |
Justin Clarke Casey
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7c2f8e2ee9
* Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
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16 anos atrás |
Adam Frisby
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5f912a6787
* Adding ScenePresence.ClientView property to return IClientCore interface to a client.
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16 anos atrás |
Adam Frisby
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47829849d9
* Swaps Scene.Entities Dictionary for EntityManager.
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16 anos atrás |
Melanie Thielker
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ba723a4cf6
Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
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16 anos atrás |
Justin Clarke Casey
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915593bfbc
* refactor: Rip out SOP inventory from the partial into a separate class
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16 anos atrás |
Justin Clarke Casey
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81dcf223bf
* Add enough infrastructure code to run an extremely basic and flaky add root agent scene test
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16 anos atrás |
Melanie Thielker
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f518ca7feb
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
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16 anos atrás |
Melanie Thielker
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3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
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16 anos atrás |
Adam Frisby
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434afaf717
* Added and removed debug information relating to client connections
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16 anos atrás |
Justin Clarke Casey
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c25a0ea792
* Update libOMV to r2359. This is necessary for the progressive texture patch
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16 anos atrás |
Justin Clarke Casey
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d54b6608a7
* Stop nulling SOG.m_rootPart and parts on object deletion
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16 anos atrás |
Melanie Thielker
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c79a11cbd1
Lots of experimentation yielded a fair approximation of a hip offset from the
|
16 anos atrás |
Justin Clarke Casey
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cec112c87a
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function
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16 anos atrás |