Historie revizí

Autor SHA1 Zpráva Datum
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup před 7 roky
  UbitUmarov a2e376e993 work around some 'tests' error: contents of link folders are no longer sent před 9 roky
  UbitUmarov 08187cb599 inventory mess return to the state before divas cache issue před 9 roky
  UbitUmarov 7841628313 change to avn fecthinventory and webfecth.. code před 9 roky
  Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. před 9 roky
  Diva Canto b5ac0e1ab8 FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often. před 9 roky
  Diva Canto bac53387a9 Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). před 9 roky
  Diva Canto 8de65a8fb3 Mantis #7594: putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis. před 9 roky
  Diva Canto 05737a1010 Improved comments on fetch inventory tests před 9 roky
  Diva Canto f992ed0f40 Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents před 9 roky