Justin Clark-Casey (justincc)
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ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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10 years ago |
Justin Clark-Casey (justincc)
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00b23e51ae
Change name of just added OSSL osForceSit() to osForceOtherSit()
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10 years ago |
Justin Clark-Casey (justincc)
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5acbbcb33f
minor: spacing cleanup from previous commit 79a4d1ea
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10 years ago |
Vegaslon
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79a4d1ea8d
Implements osForceSit(string avatar) & overload osForceSit(string avatar, string target)
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10 years ago |
Justin Clark-Casey (justincc)
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29a05cdeb5
Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe
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10 years ago |
Diva Canto
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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10 years ago |
Oren Hurvitz
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eb79c882ea
Show more meaningful error messages when failed to move an item from a prim to a user's inventory.
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10 years ago |
Justin Clark-Casey (justincc)
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873eee5431
Implement osForceBreakAllLinks().
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10 years ago |
Justin Clark-Casey (justincc)
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296d63e20b
Implement osForceCreateLink() and osForceBreakLink()
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10 years ago |
Dev Random
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9de3fe9410
Add Varregion support to osGetRegionSize OSSL function
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10 years ago |
Robert Adams
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8eec717f5f
Merge branch 'master' into varregion
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10 years ago |
Oren Hurvitz
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2cf224166f
Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions
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11 years ago |
Robert Adams
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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11 years ago |
Robert Adams
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beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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11 years ago |
Justin Clark-Casey (justincc)
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
Melanie
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5f4c4df227
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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11 years ago |
Justin Clark-Casey (justincc)
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2fbc08d7dd
refactor: minor cleanup in osGetAvatarList()
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11 years ago |
Justin Clark-Casey (justincc)
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0ea0f8aa83
Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is not in the scene.
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11 years ago |
Justin Clark-Casey (justincc)
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56b333f301
minor: Use more compact libomv primitive constructors in osNpcGetPos() and osNpcGetRot()
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11 years ago |
Justin Clark-Casey (justincc)
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55204ccde6
Fix minor race conditions in OSSL_Api functions where a parcel could be misidentified for moving prims.
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11 years ago |
Justin Clark-Casey (justincc)
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ad9bd3fe93
Fix sensors, llGetRootRotation(), llGet*Param() and other functions to use the world rotation if the avatar to which they are attached is sitting
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11 years ago |
Diva Canto
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bb44758179
Switched to using the other Util function with a default value.
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11 years ago |
Diva Canto
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f1010d7b15
Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now.
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11 years ago |
Diva Canto
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0e8289cd00
Added new Util function for reading config vars that's more generic than the one I added yesterday -- this is for helping move config vars out of [Startup]
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11 years ago |
Diva Canto
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e515cdddec
Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
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11 years ago |
Justin Clark-Casey (justincc)
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55c6753b13
Merge branch 'master' into cooptermination
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12 years ago |
Justin Clark-Casey (justincc)
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8a22ac3f94
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs.
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12 years ago |
Justin Clark-Casey (justincc)
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74256c0cc4
Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
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12 years ago |
Justin Clark-Casey (justincc)
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0963ece25b
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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12 years ago |
Justin Clark-Casey (justincc)
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fccb03227e
Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
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12 years ago |