Histórico de Commits

Autor SHA1 Mensagem Data
  Robert Adams 9c804466e5 BulletSim: rearrange code for sensing whether shapes have been há 10 anos atrás
  Oren Hurvitz 998d7009a6 Eliminated many warnings há 10 anos atrás
  Robert Adams 239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical há 11 anos atrás
  Robert Adams 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position há 11 anos atrás
  Robert Adams 795acaa6aa BulletSim: add failure flag for meshing failure vs asset fetch failure há 11 anos atrás
  Robert Adams 0c971d148c BulletSim: fix corner case when rebuilding a compound linkset while há 11 anos atrás
  Robert Adams 4979940def BulletSim: properly set mesh hash key in use tracking structure. há 11 anos atrás
  Robert Adams 29b3b44fab BulletSim: add locking around Meshmerizer use to eliminate possible race há 11 anos atrás
  Robert Adams 5efce21abc BulletSim: correct errors caused by misspelled INI parameter spec. há 11 anos atrás
  Robert Adams ffc9b3dda7 BulletSim: add code to experimentally use asset hull data. há 11 anos atrás
  Robert Adams 6596a1de80 Revert "BulletSim: add code to experimentally use asset hull data." há 11 anos atrás
  Robert Adams 2fd8819a04 BulletSim: add code to experimentally use asset hull data. há 11 anos atrás
  Robert Adams 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape há 11 anos atrás
  Robert Adams c86e828dbf BulletSim: add a lock to try and catch a native shape creation/destruction há 11 anos atrás
  Robert Adams a42bb799cc BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie há 11 anos atrás
  Robert Adams 84118c5735 BulletSim: properly free references to simple convex hull shapes. Didn't há 11 anos atrás
  Robert Adams 5d25bb3084 BulletSim: zero vehicle motion when changing vehicle type. há 11 anos atrás
  Robert Adams 4042c82a72 BulletSim: prims with no cuts created with single convex hull shape. há 11 anos atrás
  Robert Adams d9c3947824 BulletSim: Rebuild physical body if physical shape changes for mesh and hull. há 11 anos atrás
  Robert Adams ed46b42fea BulletSim: fix crash when mesh asset wasn't available when meshing há 11 anos atrás
  Robert Adams 7cdb07b386 BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. há 11 anos atrás
  Robert Adams d322625f90 BulletSim: Add non-static BSShape.GetReference for getting another reference há 11 anos atrás
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. há 11 anos atrás
  Robert Adams f2d408829b BulletSim: fix crash when creating new hull. há 11 anos atrás
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. há 11 anos atrás
  Robert Adams 890cb6a293 BulletSim: complete BSShape classes. há 11 anos atrás
  Robert Adams c22a2ab7d2 BulletSim: partial addition of BSShape class code preparing for há 11 anos atrás
  Robert Adams 2e5222055f BulletSim: comments and removing small compile errors introduced in last commit. há 12 anos atrás
  Robert Adams 9393403253 BulletSim: update DLLs and SOs with better debugging output. há 12 anos atrás
  Robert Adams c2a7af18b6 BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left. há 12 anos atrás