Historique des commits

Auteur SHA1 Message Date
  Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock il y a 10 ans
  Justin Clark-Casey (justincc) 7a5699224e Fix regression test break on previous commit 328bc3b il y a 10 ans
  Justin Clark-Casey (justincc) aec723b955 Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns fixes llDetectedPos(), llGetLinkPrimitiveParams() and similar functions. il y a 10 ans
  Justin Clark-Casey (justincc) 6ac9c9c972 refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing il y a 10 ans
  Justin Clark-Casey (justincc) bcb8c4068e Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable. il y a 11 ans
  Justin Clark-Casey (justincc) d2d4ae541b Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different il y a 11 ans
  Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests. il y a 11 ans
  Justin Clark-Casey (justincc) 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
  Justin Clark-Casey (justincc) 58869e5aa0 Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception. il y a 12 ans
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() il y a 12 ans
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. il y a 12 ans
  Justin Clark-Casey (justincc) 6adaf1be74 extract common ScenePresence setup code into Init() method for ScenePresenceSitTests il y a 13 ans
  Justin Clark-Casey (justincc) 84ad23234b add SP.PhysicsActor checks to other sit/stand tests il y a 13 ans
  Justin Clark-Casey (justincc) acaf6937c5 add sit and stand on ground test il y a 13 ans
  Justin Clark-Casey (justincc) b1cb4f5b04 As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range. il y a 13 ans
  Justin Clark-Casey (justincc) a658bddbcd Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week. il y a 13 ans
  Justin Clark-Casey (justincc) dc200d7bb5 Add new ScenePresenceSitTests with a single sit/stand test il y a 13 ans