커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clark-Casey (justincc) 904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain. 10 년 전
  Robert Adams 742f505440 Change terrain update sending to be triggered by frame tick rather 10 년 전
  Robert Adams 1b41ec0a85 Fix raw32 terrain heightmap reader so it estimates terrain size from 10 년 전
  Robert Adams 9c97fb8e12 Implement terrain merging in TerrainChannel. 10 년 전
  Robert Adams 109136c074 varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain. 11 년 전
  Robert Adams beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 년 전
  Robert Adams ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack. 11 년 전
  Robert Adams 39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain 11 년 전
  Robert Adams 97bc5263de varregion: move the compressed heighmap compression factor from 11 년 전
  Robert Adams 7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). 11 년 전
  Robert Adams 8c1d80fdfd varregion: serious rework of TerrainChannel: 11 년 전
  Diva Canto a2009ffe2e Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. 12 년 전
  John Hurliman 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 년 전
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 년 전
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 년 전