提交歷史

作者 SHA1 備註 提交日期
  Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. 10 年之前
  Justin Clark-Casey (justincc) d6c9705a3b Add incoming packet async handling engine to queue some inbound udp async requests. 10 年之前
  Justin Clark-Casey (justincc) ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 年之前
  Justin Clark-Casey (justincc) e6af551007 For now, send all non-full terse updates for ones own avatar directly to the LLUDP client stack rather than queueing internally within LLClientView. 10 年之前
  Justin Clark-Casey (justincc) 4e03d352c3 Extend drop command to "debug lludp drop <in|out>..." to allow drop of inbound packets. 10 年之前
  Justin Clark-Casey (justincc) 298376d5c7 Add "debug lludp drop out <add|remove> <packet-name>" console command for debug/test purposes. 10 年之前
  Justin Clark-Casey (justincc) b375f86f11 Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information 10 年之前
  Oren Hurvitz 2d034e20c4 XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup. 10 年之前
  Diva Canto ca2379ee83 Bug fix in map teleports in varregions. The cherry was missing from the ice-cream Sunday: the packet itself was hardcoding the size of the region... 10 年之前
  Robert Adams 0aa0dad478 Send multiple terrain patches per terrain update packet if terrain 10 年之前
  Diva Canto 667a272cce This little sucker had evaded my attention forever. As a consequence some assets associated with foreign users were being missed. 10 年之前
  Oren Hurvitz 0fe08c8799 - When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.) 10 年之前
  Justin Clark-Casey (justincc) c31d93cb6f Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers. 10 年之前
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 年之前
  Oren Hurvitz 853c0fccc8 Fixed: when any avatar changed his Active Group, it was set as the active group for *all* the avatars in the scene (not permanently) 10 年之前
  Robert Adams c8914d22eb BulletSim: reduce the terrain collison margin to be the same as other 10 年之前
  Oren Hurvitz e735f76553 LogThreadPool: when the thread is for ProcessPacketMethod, also log the packet type 11 年之前
  Oren Hurvitz a2dd8f31de Trim search queries (for users, groups, etc.). I have found that sometimes the viewer adds a space at the end, which causes searches to fail. 11 年之前
  Robert Adams 0b213af675 Fix problem of hurricane speed winds. Thanks Vegaslon. 10 年之前
  Robert Adams c0cc5e0fa4 varregion: Send large region patches for wind and clouds. 10 年之前
  Melanie 49c2213a01 Dropping the rest of Avination's modified appearance code for core. 10 年之前
  Robert Adams 4faf11e001 varregion: fix for teleporting by double clicking on a map location. 10 年之前
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion 11 年之前
  Justin Clark-Casey (justincc) 32e9c16957 Merge branch 'justincc-master' 11 年之前
  Justin Clark-Casey (justincc) 0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems 11 年之前
  Melanie dd96fef940 Dynamically adjust to the number of visual params sent. 11 年之前
  Robert Adams 6937eec258 Merge branch 'master' into varregion 11 年之前
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 年之前
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 年之前
  Robert Adams 4eb52eb19e Merge branch 'master' into varregion 11 年之前