コミット履歴

作者 SHA1 メッセージ 日付
  Justin Clark-Casey (justincc) c5de9840b0 refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop(). 11 年 前
  John Hurliman 429a84f390 Beginning work on the new LLUDP implementation 15 年 前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. 15 年 前
  MW ff76102644 Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. 15 年 前
  lbsa71 801da4346a * optimized usings. 16 年 前
  Sean Dague 8088802c21 From Alan Webb <[email protected]> 16 年 前
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 年 前
  Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class 16 年 前
  Justin Clarke Casey 743e336bf3 * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 16 年 前
  Adam Frisby e946b40fdd * Minor fixes and cleanups around code being used for Rex Module work. 16 年 前
  Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols 16 年 前
  Jeff Ames 535d64b66b Add copyright notices. 16 年 前
  Sean Dague 1edb7992f1 fixed the dos line endings 16 年 前
  Adam Frisby 4dc75e4b76 * More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit. 16 年 前
  Adam Frisby 29b8c84cea * Commit 2/3 - Please dont attempt to update to this revision until all 3 are in. 16 年 前