UbitUmarov
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dd67d21ae7
update libomv with one new bug killed
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7 meses atrás |
UbitUmarov
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3c801041e3
Revert "update libomv". Some bug did go in..
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7 meses atrás |
UbitUmarov
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b1e0b6d0c7
update libomv
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7 meses atrás |
UbitUmarov
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bbac092621
update readme
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8 meses atrás |
UbitUmarov
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49848b09e6
replace ICSharpCode.SharpZipLib with target .net4.6
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7 anos atrás |
UbitUmarov
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7a09a10f58
update PrimMesher to a newer version from dahlia (thx dahlia), targeted .net4.6
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7 anos atrás |
UbitUmarov
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01448d751a
update PrimMesh to lkalif 2013 version, .net4.6 and libomv again
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7 anos atrás |
UbitUmarov
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4e8fa27411
update again libomv that may depend on new log4net and XMLRPC
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7 anos atrás |
UbitUmarov
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271fab6ac2
testing update libomv CSj2k dll to .net4.6, remove unused Axiom dll
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7 anos atrás |
UbitUmarov
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8e30016841
revert to older CSJ2K.dll since new seems have issues on linux with existent textures/sculpts
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7 anos atrás |
Diva Canto
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3b01c209b2
Update libOMV
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7 anos atrás |
dahlia
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ed22014646
revert CSJ2K.dll to version in use prior to commit d4fa2c69ed2895dcab76e0df1b26252246883c07
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11 anos atrás |
dahlia
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d4fa2c69ed
update libomv to git master which adds support for MaterialID in TextureEntry
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11 anos atrás |
Justin Clark-Casey (justincc)
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5e3893ca5c
add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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13 anos atrás |
Melanie
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a2e24377b4
Replace CSJ2K with fixed version (Mantis #3318)
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14 anos atrás |
John Hurliman
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332d3eb1bb
* Removed code that is no longer used with Melanie's queue callback optimization
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15 anos atrás |
John Hurliman
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f56dc5fcda
Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
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15 anos atrás |
Melanie
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f908e32f62
Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug"
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15 anos atrás |
John Hurliman
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22cc31135e
Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
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15 anos atrás |