Commit History

Author SHA1 Message Date
  lbsa71 71f1b2d878 * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) 17 years ago
  MW d1d38f2ede Applied Darok's PhysicsVector ToString patch 17 years ago
  Adam Frisby 858e232cec * Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. 17 years ago
  lbsa71 fcabdab7bc * Started working on LlsdMethod for BaseHttpServer 17 years ago
  Adam Frisby c25a2fea59 * Added support for SL-style RAW export similar to the official simulators operation (low resolution) 17 years ago
  lbsa71 686f6a8331 * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene 17 years ago
  lbsa71 9ff5bb9873 * Applied Weathros/tedd's IP v6 patch 17 years ago
  lbsa71 d78f6505e3 * worked some more on the RegionInfo attr fuggliness 17 years ago
  MW 7f18f494f1 Just committing this because I want my commit to be on the front page of www.opensimulator.org rather than lbsa71's being there. 17 years ago
  lbsa71 2d34caabb9 * removed try-catchall from scene constructor 17 years ago
  MW 2852cda727 More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow. 17 years ago
  lbsa71 97d441fca4 * replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job. 17 years ago
  MW 54ef77f0fd Can change the name and description of a prim. 17 years ago
  MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 17 years ago
  lbsa71 7cafe7f6d9 * now saves ExternalHostName in config 17 years ago
  lbsa71 06a8c13200 MAJOR IP RESTRUCTURING 17 years ago
  lbsa71 5e805656db Fixed SimpleApp - aka thankgoditssundaycommit 17 years ago
  Adam Frisby bacf90b5d8 * Project files fixed for OGS. 17 years ago
  Adam Frisby 31649aa1d5 * Fixed scripting engine with a few minor updated namespace issues. 17 years ago
  Adam Frisby b8b701fabb * Small bugfix comparing equal UUIDs 17 years ago
  Adam Frisby e4df6ea08e * Created new "UUID" class to override LLUUID in general. (Unable to inherit from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. 17 years ago
  Adam Frisby 72cd28be1b * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4 17 years ago
  Adam Frisby cc1c4c034c * Applying Danx0r's BasicPhysics update. 17 years ago
  mingchen 6b3777d3db *Deleted Logger.cs from OpenSim.Framework 17 years ago
  lbsa71 b2883faddf * just making sure build files are latest 17 years ago
  lbsa71 f6deaf8a65 Switched in NameSpaceChanges 17 years ago
  mingchen 90b01ba80c *Hopefully fixed the empty dialog box error on client when logging in on sandbox mode 17 years ago
  Adam Frisby 135e9b1f53 * Removed J# language support because it has issues with Mono. 17 years ago
  mingchen fe0528b98c *Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode) 17 years ago
  MW 41f26668d9 enabled physics plugin flying flags. 17 years ago