lbsa71
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71f1b2d878
* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)
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17 years ago |
MW
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d1d38f2ede
Applied Darok's PhysicsVector ToString patch
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17 years ago |
Adam Frisby
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858e232cec
* Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
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17 years ago |
lbsa71
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fcabdab7bc
* Started working on LlsdMethod for BaseHttpServer
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17 years ago |
Adam Frisby
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c25a2fea59
* Added support for SL-style RAW export similar to the official simulators operation (low resolution)
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17 years ago |
lbsa71
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686f6a8331
* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
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17 years ago |
lbsa71
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9ff5bb9873
* Applied Weathros/tedd's IP v6 patch
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17 years ago |
lbsa71
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d78f6505e3
* worked some more on the RegionInfo attr fuggliness
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17 years ago |
MW
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7f18f494f1
Just committing this because I want my commit to be on the front page of www.opensimulator.org rather than lbsa71's being there.
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17 years ago |
lbsa71
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2d34caabb9
* removed try-catchall from scene constructor
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17 years ago |
MW
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2852cda727
More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
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17 years ago |
lbsa71
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97d441fca4
* replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job.
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17 years ago |
MW
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54ef77f0fd
Can change the name and description of a prim.
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17 years ago |
MW
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9800c05c1b
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
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17 years ago |
lbsa71
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7cafe7f6d9
* now saves ExternalHostName in config
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17 years ago |
lbsa71
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06a8c13200
MAJOR IP RESTRUCTURING
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17 years ago |
lbsa71
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5e805656db
Fixed SimpleApp - aka thankgoditssundaycommit
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17 years ago |
Adam Frisby
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bacf90b5d8
* Project files fixed for OGS.
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17 years ago |
Adam Frisby
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31649aa1d5
* Fixed scripting engine with a few minor updated namespace issues.
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17 years ago |
Adam Frisby
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b8b701fabb
* Small bugfix comparing equal UUIDs
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17 years ago |
Adam Frisby
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e4df6ea08e
* Created new "UUID" class to override LLUUID in general. (Unable to inherit from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.
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17 years ago |
Adam Frisby
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72cd28be1b
* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4
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17 years ago |
Adam Frisby
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cc1c4c034c
* Applying Danx0r's BasicPhysics update.
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17 years ago |
mingchen
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6b3777d3db
*Deleted Logger.cs from OpenSim.Framework
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17 years ago |
lbsa71
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b2883faddf
* just making sure build files are latest
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17 years ago |
lbsa71
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f6deaf8a65
Switched in NameSpaceChanges
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17 years ago |
mingchen
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90b01ba80c
*Hopefully fixed the empty dialog box error on client when logging in on sandbox mode
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17 years ago |
Adam Frisby
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135e9b1f53
* Removed J# language support because it has issues with Mono.
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17 years ago |
mingchen
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fe0528b98c
*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
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17 years ago |
MW
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41f26668d9
enabled physics plugin flying flags.
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17 years ago |