Historie revizí

Autor SHA1 Zpráva Datum
  Justin Clark-Casey (justincc) aac4d9d682 Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded). před 12 roky
  nebadon 58ba81ae4e minor fix to MegaRegions, typo spotted by Ubit! před 13 roky
  Justin Clark-Casey (justincc) cb0da425d5 Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi. před 13 roky
  Justin Clark-Casey (justincc) fcb066cb5f Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion() před 13 roky
  Dan Lake b8d50b10fb Rename ForEachAvatar back to ForEachScenePresence. The other changes před 13 roky
  Dan Lake 94dc7d07eb Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to před 13 roky
  Dan Lake b98613091c Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. před 13 roky
  Melanie 9bd7f3b03a Revamp the viewer -> banlist packet processing so fix a number of bugs. před 14 roky
  Dan Lake ca2abc43ad Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. před 14 roky
  John Hurliman 5e65bef805 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim před 14 roky
  Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). před 14 roky
  Melanie 734b0416de Unify a previous refactor of object return with the older solution. We před 14 roky
  Teravus Ovares (Dan Olivares) 25544ac04a * Attempts to resolve the megaregion terrain edit rebound. před 15 roky
  Jeff Ames 9f5c2acd12 Formatting cleanup. před 15 roky
  Teravus Ovares (Dan Olivares) 4a2d82e14b * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule. před 15 roky
  Teravus Ovares (Dan Olivares) 1bb510ab17 * Update namespace in the regioncombinermodule. před 15 roky
  Teravus Ovares (Dan Olivares) 2e514bfb1b * Move RegionCombinerModule to it's own project před 15 roky