Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) a57b78b44b Scale down per frame MS stats to match scaled simulator FPS stat. 12 years ago
  Justin Clark-Casey (justincc) 280d005d55 Start sending spare frame time MS viewer stat. Make frame time correctly display total frame time, not just non-spare time. 12 years ago
  Justin Clark-Casey (justincc) 61e7d4a0e2 Properly show per frame millisecond statistics per frame, not as amount of time taken per second. 12 years ago
  Justin Clark-Casey (justincc) 771539a4e0 Instead of updating sim stats root agent, child, objects and scripts accounts every single scene frame, update in the once every 3 seconds SimStatsReporter run 12 years ago
  Justin Clark-Casey (justincc) 2fc461d9ab Add an optional mechanism for physics modules to collect and return arbitrary stats. 12 years ago
  Justin Clark-Casey (justincc) 588d56503d Remove unnecessary explicit ElapsedEventHandler in SimReporter 12 years ago
  Justin Clark-Casey (justincc) a6fa15e8b6 Tie reported FPS correction factor into the minimum frame time rather than setting separately. 13 years ago
  Justin Clark-Casey (justincc) ceb326284e Move fps stat adjustment factor into field rather than hard-coded. 13 years ago
  Justin Clark-Casey (justincc) fe3594c5ea Start recording object updates per second statistic (analogue of agent updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor 13 years ago
  Justin Clark-Casey (justincc) 62aad4c18f Add other region stats (total frame time, physics fps, etc.) currently missing from MonitorModule 13 years ago
  Justin Clark-Casey (justincc) 19096bd391 Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter 13 years ago
  Justin Clark-Casey (justincc) ff80113534 Go back to lying that sim fps is 55 when it's actually locked at a maximum of 11. 13 years ago
  Justin Clark-Casey (justincc) ca83f99332 Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats 13 years ago
  Justin Clark-Casey (justincc) 7d033187d8 Make reported sim fps more accurate, in line with frame time ms 13 years ago
  Melanie 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info 14 years ago
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 15 years ago
  Teravus Ovares (Dan Olivares) d2c1610d17 * Test Autoconvert line ending on my repo.. 15 years ago
  Teravus Ovares (Dan Olivares) 56dca3b5a4 * Fix Inconsistent line ending style on SimStatsReporter 15 years ago
  Teravus Ovares (Dan Olivares) 4338f4e1d7 * Patch from Misterblue to fix Environment.TickCount for statistics purposes. Resolves the wrap-around of the 32 bit uint. 15 years ago
  Teravus Ovares (Dan Olivares) 8296413add * Re-enable lightweight packet tracking stats on a 3000 ms interval. 15 years ago
  Jeff Lee d39c300d11 Added osGetRegionStats() function, to return a number of sim statistics 15 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  diva 12a470e6a7 Making SimStatsReporter a little more restrained in requesting the IEstateModule interface. 15 years ago
  Justin Clarke Casey 5146cb7a72 * refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing) 15 years ago
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 15 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago