Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 56d894ae24 refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() and SOP.RemoveSittingAvatar() 12 years ago
  Justin Clark-Casey (justincc) b34fd50155 Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability" 12 years ago
  Justin Clark-Casey (justincc) 74486e767d refactor: Add SOP.IsSitTargetOccupied to improve readability 12 years ago
  Justin Clark-Casey (justincc) 095375d63d Move common code to detect whether a part has a valid sit target into a SOP property rather than being repeated in SP. 12 years ago
  Justin Clark-Casey (justincc) bb2a9060f1 Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception. 12 years ago
  Justin Clark-Casey (justincc) 2b3098f011 Do not allow a script to attach a prim if its being sat upon. 12 years ago
  Justin Clark-Casey (justincc) d19600e257 refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() instead of attachmentpoint magic numbers. 12 years ago
  Justin Clark-Casey (justincc) 512d0ac411 minor: If logging because mesh/sculpt data isn't present for an object, log object UUID rather than local id, since UUID doesn't potentially vary between simulator starts. 12 years ago
  Justin Clark-Casey (justincc) 1c5ad8e9ab Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment point. HUDs attachment points are private. 12 years ago
  Justin Clark-Casey (justincc) 0d73f81fb5 Fix issue where loading OARs could sometimes result in link numbers being reordered. 12 years ago
  Justin Clark-Casey (justincc) 28daec7f4e Remove physics actor related race conditions in SetVehicleFlags() and SetPhysicsAxisRotation() 12 years ago
  Justin Clark-Casey (justincc) 2cd927bb14 Fix bug where setting phantom on a prim would result in a server log message rather than setting phantom. 12 years ago
  Justin Clark-Casey (justincc) ed9bf5b0c6 Add regression test for prim status when root prim in a new linkset is non-physical 12 years ago
  Justin Clark-Casey (justincc) 5a551b074b Add TestSetPhysics() to SOP status tests 12 years ago
  Justin Clark-Casey (justincc) 97ebfb00b4 Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead. 12 years ago
  Justin Clark-Casey (justincc) c7d664f9d0 Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry. 12 years ago
  Justin Clark-Casey (justincc) c2fbaaa95d refactor: Eliminate unnecessary SOP.m_physActor 12 years ago
  Justin Clark-Casey (justincc) 84d4b390f1 remove possible PhysActor unexpectedly null race conditions when changing prim collision status 12 years ago
  Justin Clark-Casey (justincc) d9585ba37e Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code. 12 years ago
  PixelTomsen 4d0c8aca05 Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893 12 years ago
  Justin Clark-Casey (justincc) ebe5e1731d In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted. 12 years ago
  Justin Clark-Casey (justincc) 7583768b9e Remove debug logging if physics actor is null in SOP.ApplyPhysics() 12 years ago
  Dan Lake 107cef2b0e Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before triggering events on a potentially null Scene 12 years ago
  Dan Lake c10193c72b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 12 years ago
  Justin Clark-Casey (justincc) 2ef9fd05fa Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry texEntry) for region modules 13 years ago
  Dan Lake e41f23dead Trigger event when prims are scheduled for an update. This gives modules early access to changed parameters. 13 years ago
  Dan Lake 5ced49aaa8 Cleaned up Color and Text parameters in SOP and made LocalFlags public for module access. 13 years ago
  Mic Bowman e1a2c44ebe Cleaned up the LookAt code in SOP and SOG. Added support for incrementally 13 years ago
  Diva Canto 8bdd80abfa HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI. 13 years ago
  Melanie 97ba3c9346 Small fix to GetWorldPosition to get closer to Avination sit behavior 13 years ago