Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 57530c8897 minor: Make note in log if scene was restarted due to an unrecoverable physics error 12 years ago
  Justin Clark-Casey (justincc) 2271986396 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 12 years ago
  Justin Clark-Casey (justincc) 061c748b75 Add --force flag to "kick user" console command to allow bypassing of recent race condition checks. 12 years ago
  Justin Clark-Casey (justincc) 9d6ea27df0 Make SceneManager.OnRegionsReadyStatusChange event available. 12 years ago
  Justin Clark-Casey (justincc) e3db5fb603 Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup. 12 years ago
  Justin Clark-Casey (justincc) 58aa51218e Add back notification to neighbouring regions when RegionReadyModule is not active accidentally just removed in 528004d 12 years ago
  Justin Clark-Casey (justincc) 0fff0e1fad Perform other region ready actions even if simulator is configured to leave logins disabled on startup. 12 years ago
  Justin Clark-Casey (justincc) 92a01a7e70 Fix bug where region ready was being triggered twice in quick succession if a region contained no scripts. 12 years ago
  Justin Clark-Casey (justincc) 4debc67b48 Establish EventManager.OnRegionReady event. This will only be triggerred once when the region is ready. 12 years ago
  Justin Clark-Casey (justincc) c8f60acc30 Pass entire scene object in OnLoginsEnabled event rather than just the region name. 12 years ago
  Justin Clark-Casey (justincc) 47e2922a40 Prevent race conditions between two threads that call LLClientView.Close() simultaneously (e.g. ack timeout and an attempt to reconnect) 12 years ago
  Justin Clark-Casey (justincc) 4deb25da87 Add TestCreateDuplicateRootScenePresence() regression test. 12 years ago
  Justin Clark-Casey (justincc) d5d801f218 Close() the ScenePresence after we've removed it from the scene graph, to cut down race conditions when another thread manages the grab the presence after some SP structures have been reset. 12 years ago
  Justin Clark-Casey (justincc) e21dd88ed5 When an attachment is detached to inv or derezzed, stop the scripts, update the known item with script state still in the script engine and then remove the scripts. 12 years ago
  Justin Clark-Casey (justincc) 068917bc29 Remove redundant SetScene() function in Scene.AddSceneObject() 12 years ago
  Justin Clark-Casey (justincc) d8f1d2892c Remove now duplicate interregion object check that should have been removed a few commits ago in 43a2da9 12 years ago
  Justin Clark-Casey (justincc) f17f58ac2a Add assert to attachment regression tests to check that number of objects in the scene graph 12 years ago
  Justin Clark-Casey (justincc) 6bcb5baab6 Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from Scene.AddObject() 12 years ago
  Justin Clark-Casey (justincc) eddff428ed Removing unused handling of incoming create object by userID and itemID only. 12 years ago
  Justin Clark-Casey (justincc) 61aaa10460 Remove code listed for removal in 0.7.3 that handled script restart for incoming attachments from pre-fatpack regions (versions of OpenSimulator more than a year old) 12 years ago
  Justin Clark-Casey (justincc) 70f85af75b Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages. 12 years ago
  Justin Clark-Casey (justincc) 8dedd91961 When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads. 12 years ago
  Justin Clark-Casey (justincc) 9779ceded5 If RegionReady is active, don't falsely say that logins are enabled in the main scene loop before RegionReady is signalled when initial script compilation finishes. 12 years ago
  Justin Clark-Casey (justincc) d8c40ca462 In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes. 12 years ago
  Justin Clark-Casey (justincc) 280d005d55 Start sending spare frame time MS viewer stat. Make frame time correctly display total frame time, not just non-spare time. 12 years ago
  Justin Clark-Casey (justincc) 498154af80 Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTeleport() if an agent needs closing. 12 years ago
  Justin Clark-Casey (justincc) 28f93512bc Remove duplicate update of user count in Scene.IncomingCloseAgent() 12 years ago
  Justin Clark-Casey (justincc) 78c2ef2346 Fix bug with "kick user" reducing agent counts by 2 instead of 1. 12 years ago
  Justin Clark-Casey (justincc) d30d68657e Record the fact that child agents can have asset transactions. 12 years ago
  Justin Clark-Casey (justincc) 3a27f656b3 Don't send kill object messages to clients when a child agent is closed. 12 years ago