Commit History

Author SHA1 Message Date
  UbitUmarov e2982fbadc make clear that MaxRegionsViewDistance can be set to zero, disabling nearby regions visibility and crossings 4 years ago
  UbitUmarov c4a0b8fa3f fix the option name on the ini file 4 years ago
  UbitUmarov be5c2bb212 Xengine: remove option CompactMemOnLoad, that wasn't that good; add option AttachmentsDomainLoading to allow attachments to load on own appdomain even if AppDomainLoading is false. Scripts will be slower, use more memory but will be disposed on avatar leave, if gc is in good mood. This may be usefull on regions with a lot of traffic, sure use Yengine even better, 4 years ago
  UbitUmarov 6c5bf4ed25 useless cosmetics 4 years ago
  UbitUmarov f32c0ead05 avoid c# fun things, plus cosmetics 4 years ago
  UbitUmarov dd2495be9d remove dead config options 4 years ago
  UbitUmarov 24689f064c disable cap EstateChangeInfo, currently broken on viewers 4 years ago
  UbitUmarov 190acf093a finally enable cap GetAsset(ViewerAssets) by default. Note that users with FS6.0.x will have issues. They need to upgrade 4 years ago
  UbitUmarov b9e74dd504 change IgnoreEstatePaymentAccessControl and IgnoreEstateMinorAccessControl default to true, since this require flags to be set on dbs, and enforcing was not working well 4 years ago
  UbitUmarov 29a6c1d0c8 fix IgnoreEstatePaymentAccessControl option 4 years ago
  UbitUmarov c54460b6f0 update release notes url 4 years ago
  UbitUmarov 943d0935a6 YEngine, change default number of exec threads to 2 of priority Normal. Let the threads priority a option on ini files 5 years ago
  UbitUmarov 61f918cbda remove some llUDP options 5 years ago
  UbitUmarov cb97ab5c6f make attachments WearReplacesAll option visible 5 years ago
  UbitUmarov defa235859 update server release notes default URL 5 years ago
  Melanie f332f3fc41 Merge branch 'master' of brain.opensimulator.org:/var/git/opensim 5 years ago
  UbitUmarov c043008e04 add cap EstateChangeInfo 5 years ago
  Melanie c80926192a Make showing NPCs on the world map an option 5 years ago
  UbitUmarov 1e0984b64c add cap EstateAccess 5 years ago
  UbitUmarov 38e937f91b add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible 5 years ago
  UbitUmarov 442ef1cc9e change a comment 5 years ago
  UbitUmarov a25e18587c set SupportViewerObjectsCache true by default 5 years ago
  UbitUmarov 7ce45235e6 make sure viewer knows where to place a sitting avatar, this will need deep revision with culling 5 years ago
  UbitUmarov 63321f9ccc add option RegionViewDistance 5 years ago
  UbitUmarov b6626739e2 make the text enable option visible for testing 5 years ago
  UbitUmarov fe6317f009 LSL update texture entry is heavy, set all parameters on same update 5 years ago
  UbitUmarov 0944a96517 llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work 5 years ago
  UbitUmarov 8a8ce8b10a put back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim 5 years ago
  UbitUmarov 4dd89ce094 make the options visible on OpenSimDefaults 5 years ago
  UbitUmarov b16ee749ed change default config: allow grid gods by default, if you don't trust grid admins what are you doing there?; disable most god powers unless god level is requested on viewer 5 years ago