UbitUmarov
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e2982fbadc
make clear that MaxRegionsViewDistance can be set to zero, disabling nearby regions visibility and crossings
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4 years ago |
UbitUmarov
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c4a0b8fa3f
fix the option name on the ini file
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4 years ago |
UbitUmarov
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be5c2bb212
Xengine: remove option CompactMemOnLoad, that wasn't that good; add option AttachmentsDomainLoading to allow attachments to load on own appdomain even if AppDomainLoading is false. Scripts will be slower, use more memory but will be disposed on avatar leave, if gc is in good mood. This may be usefull on regions with a lot of traffic, sure use Yengine even better,
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4 years ago |
UbitUmarov
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6c5bf4ed25
useless cosmetics
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4 years ago |
UbitUmarov
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f32c0ead05
avoid c# fun things, plus cosmetics
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4 years ago |
UbitUmarov
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dd2495be9d
remove dead config options
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4 years ago |
UbitUmarov
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24689f064c
disable cap EstateChangeInfo, currently broken on viewers
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4 years ago |
UbitUmarov
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190acf093a
finally enable cap GetAsset(ViewerAssets) by default. Note that users with FS6.0.x will have issues. They need to upgrade
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4 years ago |
UbitUmarov
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b9e74dd504
change IgnoreEstatePaymentAccessControl and IgnoreEstateMinorAccessControl default to true, since this require flags to be set on dbs, and enforcing was not working well
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4 years ago |
UbitUmarov
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29a6c1d0c8
fix IgnoreEstatePaymentAccessControl option
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4 years ago |
UbitUmarov
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c54460b6f0
update release notes url
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4 years ago |
UbitUmarov
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943d0935a6
YEngine, change default number of exec threads to 2 of priority Normal. Let the threads priority a option on ini files
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5 years ago |
UbitUmarov
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61f918cbda
remove some llUDP options
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5 years ago |
UbitUmarov
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cb97ab5c6f
make attachments WearReplacesAll option visible
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5 years ago |
UbitUmarov
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defa235859
update server release notes default URL
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5 years ago |
Melanie
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f332f3fc41
Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
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5 years ago |
UbitUmarov
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c043008e04
add cap EstateChangeInfo
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5 years ago |
Melanie
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c80926192a
Make showing NPCs on the world map an option
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5 years ago |
UbitUmarov
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1e0984b64c
add cap EstateAccess
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5 years ago |
UbitUmarov
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38e937f91b
add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible
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5 years ago |
UbitUmarov
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442ef1cc9e
change a comment
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5 years ago |
UbitUmarov
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a25e18587c
set SupportViewerObjectsCache true by default
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5 years ago |
UbitUmarov
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7ce45235e6
make sure viewer knows where to place a sitting avatar, this will need deep revision with culling
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5 years ago |
UbitUmarov
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63321f9ccc
add option RegionViewDistance
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5 years ago |
UbitUmarov
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b6626739e2
make the text enable option visible for testing
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5 years ago |
UbitUmarov
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fe6317f009
LSL update texture entry is heavy, set all parameters on same update
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5 years ago |
UbitUmarov
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0944a96517
llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work
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5 years ago |
UbitUmarov
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8a8ce8b10a
put back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
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5 years ago |
UbitUmarov
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4dd89ce094
make the options visible on OpenSimDefaults
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5 years ago |
UbitUmarov
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b16ee749ed
change default config: allow grid gods by default, if you don't trust grid admins what are you doing there?; disable most god powers unless god level is requested on viewer
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5 years ago |