Commit History

Author SHA1 Message Date
  UbitUmarov e043d8a2eb use array.Empty<byte> 2 years ago
  UbitUmarov fb54ca39d1 cosmetics ( i hope) 4 years ago
  Oren Hurvitz f106ba87ca Made terrain uploads thread-safe 11 years ago
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 years ago
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 years ago
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous 16 years ago
  Sean Dague 5959e42683 large scale fix for svn props after "the great refactor" 16 years ago
  lbsa71 801da4346a * optimized usings. 16 years ago
  Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor. 16 years ago