Justin Clark-Casey (justincc)
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7b6b4501b7
minor: add class doc line to older region module example code pointing towards newer
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14 anni fa |
Justin Clark-Casey (justincc)
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0ab774d484
add warning decals and information to RegionModule.cs in probably non-functional OpenSim.Region.Examples.SimpleModule project
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14 anni fa |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 anni fa |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |
lbsa71
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801da4346a
* optimized usings.
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16 anni fa |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 anni fa |
Justin Clarke Casey
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dfbec673a4
* simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly
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16 anni fa |
Justin Clarke Casey
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ba1d9ca26b
* refactor: cleanup AllocateLocalPrimId() a bit more
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16 anni fa |
Justin Clarke Casey
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fb694fb177
* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front
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16 anni fa |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 anni fa |
Melanie Thielker
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f112cebde2
Refactor the packet scheduling out of ClientView. Add intelligent
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16 anni fa |
Dr Scofield
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748f72326d
last round of warning squashing. calling it a day now.
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16 anni fa |
Justin Clarke Casey
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836557a2f7
* refactor: fission InnerScene.AddSceneObject()
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16 anni fa |
Justin Clarke Casey
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16d0a895cb
* Refactor: Move the responsibility for applying physics and sending the initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors
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16 anni fa |
Justin Clarke Casey
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8714833986
* refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group
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16 anni fa |
Justin Clarke Casey
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f3067ce6f9
* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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16 anni fa |
Justin Clarke Casey
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79eecd3d25
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
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16 anni fa |
Jeff Ames
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c995d60d37
Formatting cleanup.
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16 anni fa |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 anni fa |
MW
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cdf27ece5f
few more minor changes, needs prebuild to be ran.
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16 anni fa |
MW
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f43e077150
a few small changes
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16 anni fa |
lbsa71
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ba2de258f4
* Refactored out circular reference in Region.Environment <-> Framework.Data.Base
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16 anni fa |
Jeff Ames
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175dc285ff
Added copyright messages. Set svn:eol-style. Minor cleanup.
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16 anni fa |
Jeff Ames
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94c39c793a
Update svn properties.
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16 anni fa |
lbsa71
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cb28cc686b
* Added cautionary README.txt
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16 anni fa |
lbsa71
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8b6d29ff2e
* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
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16 anni fa |