Histórico de Commits

Autor SHA1 Mensagem Data
  UbitUmarov f21aca428f do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection há 10 meses atrás
  UbitUmarov 75952d9bea cosmetics há 10 meses atrás
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester há 2 anos atrás
  UbitUmarov 89b13e1db2 for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono há 2 anos atrás
  UbitUmarov c060ce1c9c several cosmetic on physics há 2 anos atrás
  UbitUmarov 4adcbe6288 a few changtes to ubode há 2 anos atrás
  UbitUmarov 65925027f1 c# things on physics; remove unused file (runprebuild) há 2 anos atrás
  UbitUmarov a4300c227a fix typo/bug on ubode há 2 anos atrás
  UbitUmarov 1456f43bc3 ubode: change managed/unmanaged contacts shared memory again há 2 anos atrás
  UbitUmarov d37bed10c9 ubode things há 2 anos atrás
  UbitUmarov 81193e2a16 abuse of AggressiveInlining há 2 anos atrás
  UbitUmarov 6ebcae4885 several changed to ubode rays; remove some test probes not usefull, etc há 2 anos atrás
  UbitUmarov f7e7e9c054 ubode things há 2 anos atrás
  UbitUmarov aad0c3c60e map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk" há 2 anos atrás
  UbitUmarov 1b928c9fbd a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even) há 2 anos atrás
  UbitUmarov 31689e965e minor cosmetics há 2 anos atrás
  UbitUmarov c7253d8bf9 send all animations to self again... há 2 anos atrás
  UbitUmarov 578c0f36ce more cosmetics há 2 anos atrás
  UbitUmarov 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones há 2 anos atrás
  UbitUmarov 37ab7afed9 update libomv adding NotEqual to vectors and quats; more cosmtics on ubode há 2 anos atrás
  UbitUmarov 846d2df245 replace util.clip by utils.clamp (from libomv), and a few more cosmetics há 2 anos atrás
  UbitUmarov dd846ffc6c update libomv with vector2 and 3 IsZero() há 2 anos atrás
  UbitUmarov 076c87914d save a few ns on ubode há 3 anos atrás
  UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde há 4 anos atrás
  UbitUmarov af2a9d9508 mantis 8420: ubOde awake up lazy body há 6 anos atrás
  UbitUmarov 88511bfab2 make ubOde PInvoke follow ms coding rules há 6 anos atrás
  UbitUmarov 0ac81f6a09 ubOde: hashSpaces aren't that nice há 7 anos atrás
  UbitUmarov 3ae210d36f ubOde: let small spheres still be spheres há 7 anos atrás
  UbitUmarov d71d13f72b ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost. há 7 anos atrás
  UbitUmarov 04b97be71e ode does not like null refs há 7 anos atrás