Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 30586b34f6 replace Util.Clamp<T>() hai 5 meses
  Robert Adams cafbf1c977 Add physDisableDeactivation() LSL function to ExtendedPhysics. hai 1 ano
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 846d2df245 replace util.clip by utils.clamp (from libomv), and a few more cosmetics %!s(int64=2) %!d(string=hai) anos
  Vincent Sylvester 13dbbc2683 Remove tabs, indent code properly %!s(int64=2) %!d(string=hai) anos
  Robert Adams f348f7fa90 BulletSim: first version of raycast. Only single contact point and no %!s(int64=7) %!d(string=hai) anos
  Robert Adams 5c36561424 BulletSim: add clock and change logic for taint processing a little %!s(int64=7) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
  Robert Adams e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern. %!s(int64=8) %!d(string=hai) anos
  Robert Adams c7e4b14a26 BulletSim: fix problem with avatar velocity going to zero when flying across %!s(int64=8) %!d(string=hai) anos
  Robert Adams 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove %!s(int64=8) %!d(string=hai) anos
  UbitUmarov deb4364f42 remove the use of Vector3 for axis locks on the rest of engines %!s(int64=9) %!d(string=hai) anos
  Robert Adams e1ce04de42 Implement an overridable implementation of PhysicsActor.SetVehicle() %!s(int64=9) %!d(string=hai) anos
  UbitUmarov aa3303e3af add get method on physics actors PIDHoverActive %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 40fd7cbf74 a mess with Modules and Module %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 774c42e7fb fix some compile %!s(int64=9) %!d(string=hai) anos
  Diva Canto 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. %!s(int64=9) %!d(string=hai) anos
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. %!s(int64=9) %!d(string=hai) anos
  Diva Canto 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
  Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. %!s(int64=9) %!d(string=hai) anos