UbitUmarov
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30586b34f6
replace Util.Clamp<T>()
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hai 5 meses |
UbitUmarov
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d9380c9b83
clean some spurius chars and a few other things. Thanks Vincent Sylvester
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%!s(int64=2) %!d(string=hai) anos |
UbitUmarov
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61f918cbda
remove some llUDP options
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%!s(int64=5) %!d(string=hai) anos |
UbitUmarov
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11cad57c9c
lludp: change burst, make it per category (overall reduction)
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%!s(int64=5) %!d(string=hai) anos |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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b2c553b459
work around some warnings
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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0a8cf2ff08
put back skip of first drip call
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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92984556e1
change the clock source on tokenBucket
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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88b3545ec3
add a missing override
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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40cb83b555
make m_minimumDripRate a bit larger than mtu. Add a bucket space check that does not consume avaiable space, so reducing bandwidth
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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ae70f61a64
let minimum wqburst be a bit larger than MTU
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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a8dc07ff5c
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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371c9dd2af
bad merge?
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%!s(int64=9) %!d(string=hai) anos |
Mic Bowman
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bc7570e59c
Merge branch 'mb-throttle-test'
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%!s(int64=10) %!d(string=hai) anos |
Mic Bowman
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c06100c31f
Another technique inspired by some of the newer flow control algorithms... rather
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%!s(int64=10) %!d(string=hai) anos |
Mic Bowman
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bda8f2a2c1
Change the effect of successfully acknowledged packets to bump the
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%!s(int64=10) %!d(string=hai) anos |
Mic Bowman
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041a09ecb9
Enable runtime configuration of the minimum rate for adaptive
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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5410e4f1f9
minor: correct sent -> set in TokenBucket.RequestedDripRate method doc
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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5ab5d7fe47
Fix recent regression where adaptive throttles stopped adjusting.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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b2e377f168
Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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ead32de790
Use automatic properties for Parent and TotalDripRequest in TokenBucket to make code analysis easier. No functional change.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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40314b56f2
Remove the unnecessary intermediate total token bucket.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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4c5fbf8b0a
minor: Remove compiler warnings from unused fields in TokenBucket
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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e144958e03
Add "debug lludp throttle set" command to allow setting of parameters at runtime
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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05508b5c56
Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>" to control extra throttle related debug logging.
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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6611e75a2b
void time change between gettime calls
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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50433e089b
*needs testing, not that good* change throttles math using floats and not
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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fd0a635302
reduce burst
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%!s(int64=10) %!d(string=hai) anos |