提交历史

作者 SHA1 备注 提交日期
  John Hurliman f89c2cac0f Experimental test to rate limit the incoming packet handler and try to always leave a worker thread available for other tasks 15 年之前
  John Hurliman 52a4534f7f * Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a delegate (which STP appears to hold on to). This removes the slow leak I was seeing when using async_call_method=SmartThreadPool and stabilizes allocated memory for an idle OpenSim instance 15 年之前
  John Hurliman 36b0e5e1d3 Terrible typo in the previous commit! 15 年之前
  John Hurliman 6ca4b0f366 * Added a check if Util.m_ThreadPool is null before trying to use it, and if so initialize it to sane defaults 15 年之前
  John Hurliman 2f394b7e7e * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) 15 年之前
  Melanie b35fbe1f98 Merge branch 'melanie_test' into prioritization 15 年之前
  John Hurliman 32ccd5bb40 * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget() 15 年之前
  Melanie 8ce4fd7234 Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2 15 年之前
  Melanie 8a336c6860 Add MaxPoolThreads in startup to limit the size of the thread pool used 15 年之前
  John Hurliman 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 年之前
  John Hurliman 80a8a9c4a7 Converted FireAndForget methods to use a singleton pattern to attempt to work around a Mono bug with nested delegates 15 年之前
  John Hurliman fb19d1ca0a * Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exceptions thrown in the async method 15 年之前
  John Hurliman e7c877407f * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 15 年之前
  Melanie 6878b26b0d Merge branch 'diva-textures-osgrid' 15 年之前
  John Hurliman 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 年之前
  Jeff Ames ee205e7e81 Formatting cleanup. 15 年之前
  Diva Canto f4bf581b96 Moved all HG1 operations to HGGridConnector.cs and HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. 15 年之前
  Adam Frisby 71a4b02c7e * Minor commit, added two new math utility functions. 15 年之前
  John Hurliman 584c113836 Added Util.FireAndForget(), to replace leaking calls to Delegate.BeginInvoke() 15 年之前
  Melanie 257ed4c4ac Remove debugging output frm ini file loading. Make it collect matching 15 年之前
  Melanie e97beb07c9 Add extensive debug output to Util.Glob 15 年之前
  Melanie d10f157183 Remove GetFullPath call from config includes, because it barfs in Windoze 15 年之前
  Melanie 178b40971a Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api 15 年之前
  Melanie efc57bc3d7 Allow arbitrary wildcards in config includes. Things like 15 年之前
  Jeff Ames a23d64dec1 Formatting cleanup. 15 年之前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
  Jeff Ames 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. 15 年之前
  diva 896c206718 One more utility. Not used yet. 15 年之前
  Adam Frisby 70f6a2852e * Fixes [irritating] edge case in Util.GetLocalHost which could return an IPv6 address if no non-loopback IPv4 address can be found. 15 年之前
  Adam Frisby 2d06135166 * Adds new NetworkUtil class, contains methods for handling IP resolution when located on the same subnet. (Eg, can be used to avoid NAT Loopback requirements if fully utilized.) 15 年之前