提交歷史

作者 SHA1 備註 提交日期
  Robert Adams 1821372634 Meshmerizer: remember to add the copied hull verts to the list of hulls. 11 年之前
  Robert Adams 81a6c39781 Meshmerizer: add INI parameter to enable DEBUG mesh detail logging. 11 年之前
  dahlia 440905ad14 change a hull debugging message to Debug instead of Info 11 年之前
  dahlia 0cdea5c2f3 correct some errors in decoding of mesh asset convex decomposition data 11 年之前
  dahlia c5549d2730 add decoder for bounding convex hull 11 年之前
  Robert Adams 0e002e3693 Add DEBUG level logging in Meshmerizer for mesh parsing. There is 11 年之前
  dahlia e65d1e459e fix error in hull point indexing 11 年之前
  dahlia 477bee6468 remove duplicate hull scaling 11 年之前
  dahlia fa8f5bafb2 add prototype code to decode convex hulls from mesh assets. Please do not use yet; the interface will be defined in a later commit. 11 年之前
  dahlia 46eb8465a0 fall back to using a display mesh for physics proxy if no physics_mesh entry was wound in a mesh asset 11 年之前
  Robert Adams 0cd99c74a7 BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh. 12 年之前
  Justin Clark-Casey (justincc) aae76f7be4 Stop logging spurious asset data for {0} is zero length error for sculpts/mesh 12 年之前
  Justin Clark-Casey (justincc) 4c41b53a4b Add prim name to "[MESH]: No recognized physics mesh..." log message 12 年之前
  Justin Clark-Casey (justincc) c0760f9f91 Comment out "experimental" log message printed out whenever a physics mesh was generated for a mesh 12 年之前
  Justin Clark-Casey (justincc) a17f93ff44 minor: remove mono compile warning, a Vector3 can never be null since it's a struct 13 年之前
  Robert Adams 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape 13 年之前
  Robert Adams 80a2b81d52 Add level of detail specification to optionally reduce the number of vertices in generated prim meshes 13 年之前
  Justin Clark-Casey (justincc) 310a685220 refactor: extract method that generates a physics mesh from prim shape data 13 年之前
  Justin Clark-Casey (justincc) 4197f66052 refactor: extract code which generate points and faces from sculpt data into it's own method. 13 年之前
  Justin Clark-Casey (justincc) b0eacadeb4 fix bug in previous commit 13 年之前
  Justin Clark-Casey (justincc) 122e01949d refactor: move the code that generates physics meshs from prim mesh data into a separate method, in order to make the code more readable. 13 年之前
  Justin Clark-Casey (justincc) 5043be13fb Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt data fails. 13 年之前
  Justin Clark-Casey (justincc) 18652eb87e Fix physics proxy regeneration when a mesh with more than one submesh is resized 13 年之前
  Justin Clark-Casey (justincc) 24efb021ff minor Tack the prim name on the end of the "experimental mesh proxy generation" message. 13 年之前
  Justin Clark-Casey (justincc) 5e8900dfd0 minor: code tidy and inserted log lines for future use. 13 年之前
  Justin Clark-Casey (justincc) e8ad8593b6 refactor: eliminate redundant return statement 13 年之前
  Justin Clark-Casey (justincc) 40300c886c refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher() method 13 年之前
  Justin Clark-Casey (justincc) b18ef976ff Fix interpretation of physics mesh proxies from mesh data 13 年之前
  Justin Clark-Casey (justincc) 1dcad4ac66 minor: commented out log lines for future use and very small code tidy 13 年之前
  dahlia 5c18ebf424 Allow physics proxy generation for meshes using new asset format. 13 年之前