Commit History

作者 SHA1 備註 提交日期
  UbitUmarov e043d8a2eb use array.Empty<byte> 2 年之前
  UbitUmarov fb54ca39d1 cosmetics ( i hope) 4 年之前
  Oren Hurvitz f106ba87ca Made terrain uploads thread-safe 11 年之前
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 年之前
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 年之前
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 年之前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous 16 年之前
  Sean Dague 5959e42683 large scale fix for svn props after "the great refactor" 16 年之前
  lbsa71 801da4346a * optimized usings. 16 年之前
  Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor. 16 年之前