Commit History

Author SHA1 Message Date
  UbitUmarov 6595e3ae26 cosmetics 2 years ago
  UbitUmarov 357f20eb14 == UUID.Zero is slow 2 years ago
  UbitUmarov a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
  UbitUmarov d3cb210080 apply similar changes to groups V2 4 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Diva Canto e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 10 years ago
  Diva Canto ff9da24465 Added HTTP Authentication also to Groups and offline IM. 10 years ago
  Diva Canto 5a10da3ee8 Added a optional key between the group remote connectors, sim and service. This allows for more secure group services, to be used by collections of mutually-trusting grids. 10 years ago
  Diva Canto 170a6f0563 This makes group search work (Groups V2). 11 years ago
  Diva Canto 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes. 11 years ago
  Diva Canto 00da59ae52 Mantis #6552 -- stricter error (crash) if server URL is malformed. 11 years ago
  Diva Canto f7aa018a78 Fixes mantis #6551 -- misspelled key name. Also fixed an issue with the roles cache. 11 years ago
  Diva Canto 9380d01976 First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. 11 years ago