UbitUmarov
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9358a6ad29
revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
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8 years ago |
UbitUmarov
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158e0ae402
Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was
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8 years ago |
UbitUmarov
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84a6a6e008
don't try to send initial AgentGroupDataUpdate to NPCs
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8 years ago |
Diva Canto
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cec5682da9
Mantis #7937: don't send group info to NPCs
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8 years ago |
Diva Canto
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55a4d1cf44
Same change here too.
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8 years ago |
Diva Canto
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8d99fe095a
Mantis #7920: group info was not being updated in many situations. (regression) Putting back the heavy messaging.
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8 years ago |
Diva Canto
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76ab1ed10c
Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
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8 years ago |
Diva Canto
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a9fb3d0e18
Minor -- deregister an event handler in Groups V2
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8 years ago |
Robert Adams
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9ebdae8676
Restore SendAgentGroupDataUpdate() call in GroupsModule.cs.
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8 years ago |
UbitUmarov
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a580d945d1
remove groups handlers onClientClose also on groups V2
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9 years ago |
UbitUmarov
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dcd36d0c9b
apply changes to xmlrcp groups to groups V2, compiles but not tested :(
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9 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
Justin Clark-Casey (justincc)
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91e1aaa5d4
On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
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10 years ago |
Oren Hurvitz
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1e5cff32fc
Show more meaningful error messages when failed to give an item to another user
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10 years ago |
Oren Hurvitz
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8276a9e5f7
Fixed Debug command for Groups. (Use of wrong capitalization caused *two* "debug" options to appear in "help")
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11 years ago |
Justin Clark-Casey (justincc)
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77e7bbcbf7
Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.
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10 years ago |
Justin Clark-Casey (justincc)
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377fe63c60
Don't try and send group updates to NPCs via event queue, since NPCs have no event queue.
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11 years ago |
Diva Canto
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05012bb0df
Group notices bug fix: use a new IM for each member of the group, otherwise the fields get messed up because the transfer is async
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11 years ago |
Diva Canto
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7eee9eb312
Groups: Better warning messages to the user.
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11 years ago |
Diva Canto
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63f6c8f27c
Removed commented lines and useless debug message
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11 years ago |
Diva Canto
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7b0b5c9d97
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
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11 years ago |
Diva Canto
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170a6f0563
This makes group search work (Groups V2).
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11 years ago |
Diva Canto
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69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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11 years ago |
Diva Canto
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42e52f544d
Improvement of fetching name in groups
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11 years ago |
Justin Clark-Casey (justincc)
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83da14008f
minor: remove some mono compiler warnings in new groups code
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11 years ago |
Diva Canto
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e377abcc35
Groups V2: charge for group creation only after the group has been successfully created
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11 years ago |
Diva Canto
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664c6191ed
Mantis #6620 (removed debug message)
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11 years ago |
Melanie
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 years ago |
Diva Canto
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9380d01976
First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
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11 years ago |