Commit History

作者 SHA1 備註 提交日期
  UbitUmarov f21aca428f do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection 10 月之前
  UbitUmarov 75952d9bea cosmetics 10 月之前
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester 2 年之前
  UbitUmarov 89b13e1db2 for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono 2 年之前
  UbitUmarov c060ce1c9c several cosmetic on physics 2 年之前
  UbitUmarov 4adcbe6288 a few changtes to ubode 2 年之前
  UbitUmarov 65925027f1 c# things on physics; remove unused file (runprebuild) 2 年之前
  UbitUmarov a4300c227a fix typo/bug on ubode 2 年之前
  UbitUmarov 1456f43bc3 ubode: change managed/unmanaged contacts shared memory again 2 年之前
  UbitUmarov d37bed10c9 ubode things 2 年之前
  UbitUmarov 81193e2a16 abuse of AggressiveInlining 2 年之前
  UbitUmarov 6ebcae4885 several changed to ubode rays; remove some test probes not usefull, etc 2 年之前
  UbitUmarov f7e7e9c054 ubode things 2 年之前
  UbitUmarov aad0c3c60e map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk" 2 年之前
  UbitUmarov 1b928c9fbd a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even) 2 年之前
  UbitUmarov 31689e965e minor cosmetics 2 年之前
  UbitUmarov c7253d8bf9 send all animations to self again... 2 年之前
  UbitUmarov 578c0f36ce more cosmetics 2 年之前
  UbitUmarov 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones 2 年之前
  UbitUmarov 37ab7afed9 update libomv adding NotEqual to vectors and quats; more cosmtics on ubode 2 年之前
  UbitUmarov 846d2df245 replace util.clip by utils.clamp (from libomv), and a few more cosmetics 2 年之前
  UbitUmarov dd846ffc6c update libomv with vector2 and 3 IsZero() 2 年之前
  UbitUmarov 076c87914d save a few ns on ubode 3 年之前
  UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 年之前
  UbitUmarov af2a9d9508 mantis 8420: ubOde awake up lazy body 6 年之前
  UbitUmarov 88511bfab2 make ubOde PInvoke follow ms coding rules 6 年之前
  UbitUmarov 0ac81f6a09 ubOde: hashSpaces aren't that nice 7 年之前
  UbitUmarov 3ae210d36f ubOde: let small spheres still be spheres 7 年之前
  UbitUmarov d71d13f72b ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost. 7 年之前
  UbitUmarov 04b97be71e ode does not like null refs 7 年之前