UbitUmarov
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f21aca428f
do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection
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10 月之前 |
UbitUmarov
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75952d9bea
cosmetics
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10 月之前 |
UbitUmarov
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d9380c9b83
clean some spurius chars and a few other things. Thanks Vincent Sylvester
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2 年之前 |
UbitUmarov
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89b13e1db2
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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2 年之前 |
UbitUmarov
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c060ce1c9c
several cosmetic on physics
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2 年之前 |
UbitUmarov
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4adcbe6288
a few changtes to ubode
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2 年之前 |
UbitUmarov
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65925027f1
c# things on physics; remove unused file (runprebuild)
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2 年之前 |
UbitUmarov
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a4300c227a
fix typo/bug on ubode
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2 年之前 |
UbitUmarov
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1456f43bc3
ubode: change managed/unmanaged contacts shared memory again
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2 年之前 |
UbitUmarov
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d37bed10c9
ubode things
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2 年之前 |
UbitUmarov
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81193e2a16
abuse of AggressiveInlining
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2 年之前 |
UbitUmarov
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6ebcae4885
several changed to ubode rays; remove some test probes not usefull, etc
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2 年之前 |
UbitUmarov
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f7e7e9c054
ubode things
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2 年之前 |
UbitUmarov
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aad0c3c60e
map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
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2 年之前 |
UbitUmarov
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1b928c9fbd
a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
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2 年之前 |
UbitUmarov
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31689e965e
minor cosmetics
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2 年之前 |
UbitUmarov
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c7253d8bf9
send all animations to self again...
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2 年之前 |
UbitUmarov
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578c0f36ce
more cosmetics
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2 年之前 |
UbitUmarov
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 年之前 |
UbitUmarov
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37ab7afed9
update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
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2 年之前 |
UbitUmarov
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846d2df245
replace util.clip by utils.clamp (from libomv), and a few more cosmetics
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2 年之前 |
UbitUmarov
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dd846ffc6c
update libomv with vector2 and 3 IsZero()
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2 年之前 |
UbitUmarov
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076c87914d
save a few ns on ubode
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3 年之前 |
UbitUmarov
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9773ff42c2
define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde
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4 年之前 |
UbitUmarov
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af2a9d9508
mantis 8420: ubOde awake up lazy body
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6 年之前 |
UbitUmarov
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88511bfab2
make ubOde PInvoke follow ms coding rules
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6 年之前 |
UbitUmarov
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0ac81f6a09
ubOde: hashSpaces aren't that nice
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7 年之前 |
UbitUmarov
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3ae210d36f
ubOde: let small spheres still be spheres
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7 年之前 |
UbitUmarov
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d71d13f72b
ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost.
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7 年之前 |
UbitUmarov
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04b97be71e
ode does not like null refs
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7 年之前 |