UbitUmarov
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75952d9bea
cosmetics
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10 kuukautta sitten |
UbitUmarov
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dea7b7b1a7
remove effect of avatar mass, so all jump similar height
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2 vuotta sitten |
UbitUmarov
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1bf5ccedec
need to process all mv flags for now
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2 vuotta sitten |
UbitUmarov
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b8e0aaa7b3
scale bullet avatar jump to more or less match ubOde
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2 vuotta sitten |
UbitUmarov
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 vuotta sitten |
Vincent Sylvester
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13dbbc2683
Remove tabs, indent code properly
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2 vuotta sitten |
Robert Adams
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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5 vuotta sitten |
UbitUmarov
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c92ba1cc04
shut up some pesty warnings
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6 vuotta sitten |
Robert Adams
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df3759e099
BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
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7 vuotta sitten |
Robert Adams
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f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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7 vuotta sitten |
Robert Adams
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5c36561424
BulletSim: add clock and change logic for taint processing a little
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7 vuotta sitten |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 vuotta sitten |
Robert Adams
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e13ff5a392
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
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8 vuotta sitten |
Robert Adams
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e13fecfd3d
BulletSim: zero velocity target when setting velocity through the
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8 vuotta sitten |
Robert Adams
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c7e4b14a26
BulletSim: fix problem with avatar velocity going to zero when flying across
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8 vuotta sitten |
Robert Adams
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be43fc2234
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
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8 vuotta sitten |
Robert Adams
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33af419050
BulletSim: make collision sounds work most of the time. Seems that collisions
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8 vuotta sitten |
Robert Adams
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ddd59fab5f
BulletSim: add stationary suppression on AddForce application. This enables
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8 vuotta sitten |
Robert Adams
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35d4298be6
BulletSim: change method signatures for internal AddForce methods to remove
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8 vuotta sitten |
Robert Adams
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d4e88f8883
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
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9 vuotta sitten |
UbitUmarov
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79945cff7c
improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look
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9 vuotta sitten |
UbitUmarov
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deb4364f42
remove the use of Vector3 for axis locks on the rest of engines
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9 vuotta sitten |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 vuotta sitten |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 vuotta sitten |
Diva Canto
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1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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9 vuotta sitten |