Commit History

Author SHA1 Message Date
  UbitUmarov 23daf5340b add some missing matovr full updates 11 months ago
  UbitUmarov 5e627f909b avoid prims sort on FindNextAvailableSitTarget 1 year ago
  UbitUmarov 8bb644159e a few more changes to texturesentry handling on libomv and os 5 years ago
  UbitUmarov 950b605b42 more changes on scenegraph etc 5 years ago
  UbitUmarov f2b447a08f change mapandarray array update time 5 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Justin Clark-Casey (justincc) 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 14 years ago
  John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 14 years ago