UbitUmarov
|
8a0778beaf
go back to random asset uuid
|
1 年之前 |
UbitUmarov
|
b69d84cd4c
assetbase: comment out log messages
|
3 年之前 |
UbitUmarov
|
6c49f16132
minor changes
|
4 年之前 |
UbitUmarov
|
bff6be4f66
give up on baked flag (test)
|
4 年之前 |
UbitUmarov
|
50cd0ab982
missing file
|
4 年之前 |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
UbitUmarov
|
5202ae7bb4
revert changes to asset desc size, my bad.. this field will possible go away in future
|
8 年之前 |
UbitUmarov
|
7524c7729f
change asset description max size
|
8 年之前 |
UbitUmarov
|
8c19ea910a
remove a wrong virtual dec ( no overides, and cant really have if used on a constructor like in assetlandmark)
|
8 年之前 |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 年之前 |
Diva Canto
|
959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
|
9 年之前 |
BlueWall
|
d7b45a3ed2
Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive
|
9 年之前 |
Cinder
|
7913417683
As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator)
|
9 年之前 |
Oren Hurvitz
|
93a9ed2a6d
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
|
10 年之前 |
UbitUmarov
|
c3ea00f16e
add assettype mesh to list of binary assets
|
12 年之前 |
Melanie
|
b40157fc9b
Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
|
13 年之前 |
Justin Clark-Casey (justincc)
|
c8304b7f84
Fix avatar parameter updating for viewer 3 and maybe 2.
|
13 年之前 |
root
|
47cf9c8fe0
Merge branch 'master' into careminster-presence-refactor
|
13 年之前 |
Justin Clark-Casey (justincc)
|
46f5893d55
Add basic flotsam asset cache test for retrieved cached asset.
|
13 年之前 |
Melanie
|
326c46ba70
Merge branch 'master' into careminster-presence-refactor
|
13 年之前 |
Diva Canto
|
d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
|
13 年之前 |
Tom Grimshaw
|
8dc7c0849e
The other half of the asset fix. Implement an exponentially incrementing retry timer for asset upload failures. Total queue time in the ballpark of 24 hours, which should be a reasonable time for any grid admin to get their asset service back online. This should stop lost assets.
|
14 年之前 |
Diva Canto
|
b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
|
14 年之前 |
Melanie
|
9b22393cf3
Add a field asset_flags and a corresponding enum to the asset database. This
|
14 年之前 |
John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
|
14 年之前 |
John Hurliman
|
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
14 年之前 |
John Hurliman
|
845a390e93
* Added a sanity check for missing asset data in LLClientView
|
14 年之前 |
Melanie
|
5300e8506d
Reintroduce AssetBase's old behavior. A Parameterless constructor is required
|
15 年之前 |
John Hurliman
|
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
|
15 年之前 |